Haiku

Discussion in 'Reach Race Maps' started by Trickybear21, Mar 13, 2011.

  1. Trickybear21

    Trickybear21 Forerunner

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    Wow. A crazy idea actually turned out successful? Welcome to Haiku! This is a crazy skytrack with 4 collision spots. The main attraction is a criss-crossing hill section in which you can either choose to go up or down. Both ways are opposite but are symetrical. In between each hill is a collision spot in which you may just...collide!l I got bored and i had extra money so i made some scenery. I'll point it out as i go.

    Main attraction(also a catapillar)
    [​IMG]


    4-way intersection(with little rock dog and mini battle car)
    [​IMG]


    Double spiral
    [​IMG]


    Big drop #1
    [​IMG]


    Elevator
    [​IMG]


    Final drop
    [​IMG]


    Grand overview
    [​IMG]


    What inspired your creation?
    Well i was wondering how i could make something original, fun, and competitive, and i thought of this. Its the first track of its kind and i thought it turned out really nice.


    How long did it take to make?
    Well this track took about 20 hours to make. It was fun making because it was so cool and original.


    What aspect of the track took you the longest to make?
    Well, as you might have guessed, the part that took me the longest to make was the crossing hills. This took me about 4 hours because i had to aline the pieces perfectly and make sure if something worked on one side, it would work on the opposite side also.


    Well i hope you check out Haiku. Please enjoy! -Trickybear21-
     
  2. Marcass2021

    Marcass2021 Forerunner
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    This race is fun, i love the catapillar part, very cool, and the gap transitcions are seemless. i would say its a perfect track, but after the elevator it drops in quality from a 10 to a 3. there was no creativity liek the beginning of the track. sharp, flat 90 degree turns. it really ruins the track, i would suggest deleting everything after the elevator and try reforging the end.
     
  3. Values

    Values Forerunner

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    He is trying to help. How do you know he hasn't made a race track? also; it's about what the players enjoy, not what the forger likes. If all players dislike the end, to you should think about fixing it. Don't straight insult HELP, help is what can really create great maps, and forgehub is for feedback, so listen.
     
  4. Trickybear21

    Trickybear21 Forerunner

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    Well it says hes made the 2 slayer maps or whatever they are. And It is about what the forger likes. You want me to make an invasion map just to make little Jimmy happy?
     
  5. Marcass2021

    Marcass2021 Forerunner
    Senior Member

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    i dont have to make a racetrack to judge lazy forging. it looks like you spent a lot of time forging the first half, but after the elevator it all looks lazy and i thought it would help your map to redo that part and take as much time on the end as you did the beginning.

    and just because i advertise 2 of my maps, doesnt mean those are my only ones. i have over 20 maps. some are game specific, some slayer.
     
  6. NlBBS

    NlBBS Forerunner

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    The bickering ends now. Any spam comments beyond this point are getting infracted.
     
  7. Trickybear21

    Trickybear21 Forerunner

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    So what did you guys think about the catepillar? Too many collisions? Not enough? Perfect?
     
  8. JewishBagel xx

    JewishBagel xx Forerunner

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    The caterpillar is great. I personally enjoy it. I would expect a v2 just for the fact that maybe you could reforge the end or another collision in the caterpillar. Other than that, great work.
     
  9. Trickybear21

    Trickybear21 Forerunner

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    Yea. I will be remaking one for a HT contest. It will be more crossy. I think this is a competitive map, but i will have to make one even more.
     

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