Last Defense

Discussion in 'Reach Competitive Maps' started by frostthejack, Mar 16, 2011.

  1. frostthejack

    frostthejack Forerunner

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    This is a remake of a map of mine called oni headquarters basically all i did was make the map more open and less secretive. you can play multi flag, team slayer, slayer, one flag, neutral flag, race, and infection.

    here are what weapons i have on the map

    6 assault rifle
    5 dmr
    1 grenade launcher
    3 magnum
    1 rocket launcher
    2 shotgun
    11 frag grenade

    1 needle rifle
    3 neelers
    1 spiker
    1 plasma repeater
    11 plasma grenade

    as well as a few more shotguns if you have weapons on map for infection the few more shotguns only appear in infection.


    i hope you enjoy have fun.



    i took this vid before i finished the map the only difference between this vid and the map now is spawn points and spawn zones and a few different objective things also i removed some of the spawn points you see in this vid.

    YouTube - LAST DEFENSE halo reach map


    I created this map as an attempt to create an indoor map that didnt feel boxy and wasnt made in a box.

    [​IMG]
    reach_15116518_Full by frostthejack, on Flickr

    [​IMG]
    reach_15116520_Full by frostthejack, on Flickr

    [​IMG]
    reach_15116544_Full by frostthejack, on Flickr

    keep it frosty
     
    #1 frostthejack, Mar 16, 2011
    Last edited: Mar 17, 2011
  2. Eightball

    Eightball Forerunner
    Forge Critic Senior Member

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    Welcome to ForgeHub. Your map looks very nice, the aesthetics are cool and the gaps in the floor with the water is very creative. There are just a few things that you should think about changing. First, from the video, there seems to be a lot of Z-Fighting (Two objects fighting for space), you should probably try to fix that, seeing as it make people lag. All around it ruins gameplay. Second, some floor areas seem a bit uneven try to use the left thumbstick (hold it down) then try to align all floors pieces. If the testing went well and the slitghtly uneven floors weren't a problem, then that's good. These are just my opinions though. Great work though, this is cool for your first Forgehub map.
     
    #2 Eightball, Mar 16, 2011
    Last edited: Mar 16, 2011
  3. frostthejack

    frostthejack Forerunner

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    thank you. i will deffinently look into the z-fighting. as for the uneven floor spots you might need to show me where your refering to
     
  4. dudeyoudied

    dudeyoudied Forerunner

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    The map looks good , but it could use some work like eightball said. Some of the pieces are uneven. In my opinion that is sloppy forging, but besides that it looks good.
     
  5. frostthejack

    frostthejack Forerunner

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    thank you im off the next couple of days ill work on it and reupload.
     

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