MLG Riverside Forged by AoV CamPer KinG Gametypes: -MLG Team Slayer -MLG King -MLG Ball -MLG 5 Flag -MLG Bomb Zeal Weapons on map: -4 DMRs -5 Needler Rifles -4 Plasma Grenades Equipment: -2 Medkits Screenshots: This map is a crossingover of all favourite MLG Foundry maps and should be a tribute for them. So it has many parts of Halo 3 maps in it which made these maps so special. This includes the Boundaries of Octagon, the base entrances and bottom Tower of Lockdown, the Ampilified inspired Basescenery and last but not least the top middle structur, dumpsters, Toptower and Flagspawns of Onslaught. In order to bring up the Teamshot and DMR-only aspect, there are no Powerweapons on the map except for the Greengun located bottom mid replacing the Mauler on CTF. I also deleted the Fragnades to drain the Naderain, what makes it harder to establish top controll and because they are a bit overpowered at the top. Many of the well known jumps and shot angles are also on the line for e.g. the top mid to Base jump and the front of Base to top base jump. I received many critics after a time of testing but the newest version of the map seems to be the most playable one and is very suitable for Flag and Ball. I don't expect it to be featured in the next "MLG maps feature" but it would be nice if KC takes a look at it and gives a feedback. Otherwise have fun while playing the most underated game!
k well, thankfully you have images put on photobucket already, but for each image, you have to click the code (which will say "copied") instead of the HTML code. Copy and paste individually. Anyways, i did get into your album though just click the IMG code, paste into the post, and... [IMG]http://i1116.photobucket.com/albums/k568/JanDavidlarsen/reach_15078816_Full.jpg Which btw i See some onslaught, midship, and amplified so far. Looks pretty good Edit: My bad, it might have been just my computer that didn't see them
das nenn ich mal mlg map du verstehst was von deinem werk I call the mlg map you know what works from your
Thanks. To my mind the maps should be rather adapted to the gameplay than just look good. This one is referred to the maps whitch proved themself to fit in MLG. [br][/br]Edited by merge: Nee ich hab schon mein MLG Team. Ich hab die Map nur so zum Spaß gemacht um zu zeigen, was ich für ne richtige MLG map halte. Dabei geht es nur darum zu Spawnslayen, Nadeplacement, Teamshot, Movement und Kommunikation. Ich wollte eine Map auf der man nur durch Teamplay und Mapcontroll was erreichen kann und nich durch Nadespam, Rocket, Sniper, Noobtube etc. Aber danke der Nachfrage
lololol I named it by my first impression but yes that was random [br][/br]Edited by merge: Google Translater doesn't speak the perfect english XD
This looks pretty cool, you did a great job of adding in aesthetics that really fit with the map. Also, the river running through the middle is pretty sick. Nice job posting a lot of screenshots so everyone can get a good idea of the map layout. There seems to quite a bit of cover, no areas look open or exposed. All round' I'd say the gameplay has to be great, nice work. Welcome to Forgehub, too.
Thanks but I rather fokus on my Amplified remake right now because looks much more perfect and has a huge potential. You can check that out too if you want.