I am trying to make a Sumo wrestling match where players attempt to push each other's vehicles off of the platform and into the water. There are multiple stages, with the winner taking a teleporter to next stage and (hopefully) the loser respawns at the correct stage. Is there any way to set the spawning on a map so that the players respawn at certain points in a predetermined order? I have tried using spawn sequencing but to no avail.
try spawn zones maybe? just an idea. you could set it so that at a certain point a pathway spawns to the next area, i don't know how you might do that but it's worth a shot.