Fort Johnson

Discussion in 'Reach Competitive Maps' started by Wilc0 NL, Mar 6, 2011.

  1. Wilc0 NL

    Wilc0 NL Forerunner

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    Fort Johnson
    Named after a famous marine, this structure of unknown origin is used as a training facility for the Spartan-III program.

    This near-perfect symmetrical map consist of 2 levels. The lower level is partially submerged in water, in which you can sneak to the enemy base.

    The Pit
    [​IMG]
    Blue Base
    [​IMG]
    Submerged lower level
    [​IMG]

    At both bases there is a man cannon directed upwards, this brings you to the upper level. You can also go with the teleporter which is located underneath The Pit. They both bring you upwards, to the Mountain.

    The Mountain
    [​IMG]

    The Mountain has 2 towers at both diagonal ends, and 2 'houses' at the 2 other ends. Near these towers there is a walkway to a sub-level, called the Dungeon.

    The Dungeon
    [​IMG]

    -

    This map hosts all kinds of gametypes, from multiteam slayer to big team slayer, with all kinds of weapons (Team Snipers and SWAT). It also host a couple of skirmish plays: Neutral Bomb, Capture the flag, Multi Flag, Headhunter, Crazy King and King of the Hill.

    Weapon list:
    Assault Rifle
    DMR
    Shotgun
    Rocket Launcher
    Energy Sword
    Needler
    Plasma Pistol
    Frag Grenades
    Sticky Grenades

    This is the first time I upload a map here to Forgehub, so I hope you like it. I'm now busy with another map, I will post it as soon as it's finished.

    Thanks for reading and I'm waiting at Fort Johnson!

    [​IMG]
     
    #1 Wilc0 NL, Mar 6, 2011
    Last edited: Mar 18, 2011
  2. Ociee

    Ociee Forerunner
    Senior Member

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    Looks pretty neat, has a very CE look to it. Perhaps I'll download and check it out further. One more thing, a weapons list would be nice, I generally like maps with a covy weapon set :D You did a neat job on thos corners leading to the dungeon, the corner 2x2 and the wall corner.
     
  3. Wilc0 NL

    Wilc0 NL Forerunner

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    @Ociee: Thank you and about the weapon set, see the edit ;-)
     
  4. Frozenlynx

    Frozenlynx Forerunner

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    Looks pretty cool, I like the central area composed of 2 pyramids. Layout looks clean..maybe a little more cover up top would be suitable in a couple spots of your choosing. Depends on how the level plays. Lastly, what's up with the 1-way shield doors in front of the lifts? I don't understand their purpose.
     
  5. Wilc0 NL

    Wilc0 NL Forerunner

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    @frozenlynx: Thank you for the compliments. The 1-way shield-doors at each base are a walkway! When you walk on them, you kinda bounce, but it is the best I could do.

    [br][/br]
    Edited by merge:


    I received a couple of mail that my link to the map was incorrect. It is now changed, you can now download the map once again :-D
     
    #5 Wilc0 NL, Mar 18, 2011
    Last edited: Mar 18, 2011

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