Basketball

Discussion in 'Reach Casual Maps' started by Voltage, Mar 3, 2011.

  1. Voltage

    Voltage Forerunner

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    BASKETBALL

    [​IMG]

    This is a 1v1 to 4v4 Basketball gametype. Players must "dunk" the ball to score. The rules are similar to Grifball but the gameplay is very different.

    Game Settings
    -Unlimited scoring per round
    -Two 4-minute rounds (halves)
    -Teams switch goals at halftime
    -Instant arm/detonation
    -Ball returns to halfcourt after scoring

    Base Player Traits
    -110% movement speed
    -90% damage resistance
    -90% shield recharge
    -0% health recharge
    -AR/Magnum/Sprint starts

    **You can use whatever starting weapons you want. We have also played with Grenade Launchers only and had a lot of fun. Or if you prefer Grifball Basketball, you can go with hammers and swords.**

    Bomb Carrier Traits
    -300% melee damage
    -110% movement
    -200% jump height
    -200% gravity
    -CAN sprint with ball
    -waypoint visible to everyone

    Players cannot exit the court due to kill zones. If a player goes out of bounds (there are rails to prevent this happening by accident), they are killed and the ball returns to halfcourt.

    Dunking It
    [​IMG]

    Down the court
    [​IMG]
     
    #1 Voltage, Mar 3, 2011
    Last edited: Apr 10, 2011
  2. Mister World Wide

    Mister World Wide Forerunner

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    This looks like a really fun game type. The map is good aesthetically. Can players go up into the stands?
     
  3. Voltage

    Voltage Forerunner

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    No, players cannot get to the stands. If you look at the first picture, you'll notice there are short rails along the court. There are instant kill boundaries along these rails. If someone exits the court, they are killed and the ball is returned to halfcourt. Everything outside the court is purely aesthetic.
     
  4. simonstwin

    simonstwin Ancient
    Senior Member

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    There's a way to ruin the game. If you drop the ball while jumping towards the entrances, it can get stuck on top. Also, if you run up behind the backboard, you can place the oddball there, but it can be picked up from there.

    As for the instant kill zones, I'd be glad to edit them to be a more realistic gameplay i.e. soft kill zone within the boxes, only for the opposite teams, only floor and object kill zones (so the players can grab the ball outside before they hit the ground.
     
    #4 simonstwin, Mar 5, 2011
    Last edited: Mar 5, 2011
  5. Voltage

    Voltage Forerunner

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    My friends have played from 1v1 to 4v4 and never had any problems with the outside kill zones or behind the goals. If a ball does get stuck anywhere and is not picked up, it will reset at halfcourt in 15 seconds. Unless you continuously jump out of bounds for some reason, this shouldn't hurt anything.

    You can download it and add or remove boundaries as you wish. It's just for fun, so whatever you find the most fun, by all means, do that.
     

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