Zombie Beach House(Infection)

Discussion in 'Reach Casual Maps' started by FrieMore, Mar 3, 2011.

  1. FrieMore

    FrieMore Ancient
    Senior Member

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    Description- A nice vacation house located on an island in the middle of Forgeworld. Go fishing on the wharf, sun tan, or just hang around the house. But be weary of the undead!!!

    Zombie Beach House is a "house-esque" map. Yes, there are man house/manor maps. But, hey! Why not one more? Theyre fun to play and make! So get off my back. Zombie Beach House has all the basic elements of a "defend the house from zombies game" and some other twists that make it a little unlike other house maps. So lets get started shall we?

    Yes we shall...

    Picture Overview
    These are some images to help you get a feel for the style of the map before you download. So I will start from the outside of the house and work the tour inside.

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    Here is a nice view of the house from the front. In this image you can see the entire house. You can also see the two front windows on the lower floor and the two front entrances barricaded by crates. You can also see the rooftop hatch. In the bottom right you can see what I like to call the "catapult box". This is where the zombie man cannon spawns after 90 seconds. This allows zombies to launch themselves up onto the roof to kill off any rooftop campers or get a drop on people holding out below. It can also help humans retreat back to the house after foolishly venturing into the open.


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    This image displays the right side of the house. There isnt much located on this side other than a small deck that leads to the ride side door that is barricaded by a heavy crate. It takes time for zombies to move it, but if they do they can access the house more easily and overwhelm the humans. You can also see the right side entrance to the wharf and my beautiful roof siding forgery. (so well sculpted, ooo aaahh!)


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    This is the left side of the beach house. Similar to the right side only with way more stuff! Here you can see the left side entrance that is also the garage and the deck/patio on top of the garage. The door in the garage is also barricaded by a heavy crate. You can also see the left side entrance to the wharf.


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    Here is the rear of the house and the wharf. You can see the rear deck/patio and the wharf that floats above the water. On the wharf is a man cannon that will catipult you up to the back deck/patio. It will not launch you to the roof, so if you use it to retreat from a zombie attack be ready to fight them in close quarters.


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    And lastly for the outside is the Zombie Spawn area. This is the area surrounding the house. There are plenty of walls and barricades for zombies to take cover behind and none of the zombie spawns are in open sight from any vantage point of the house.


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    This is a birds-eye view of the house and surrounding areas. Going outside the large coliseum walls or trying to camp atop the seastack to the right will result in death. You will be given a ten second warning and after it expires its all over for you and you become a zombie. Simple as that.


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    Here is the foyer. Its the area at the back of the house on the bottom floor. It has ramps leading upstairs and is where the humans spawn initially. On the left is the two front entrance rooms.


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    This is one of the two front entrance rooms. This is the left side one. The right side one is identical but flipped. So theyre mirrored images of eachother. Utilize the windows in these rooms to thin out the zombie horde.


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    Heres the top of the ramps leading from downstairs. In this photo you can also see the door that leads out to the back patio and one of the side windows. There is another behind the camera on the opposite side.


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    This is the front area of the second floor. It doesnt have special quality, and really only serves as a room to retreat to.


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    Here is the lift that leads to the attic. Its across from the door that leads to the back deck.


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    This is probably the best overview of any room in the house. This is the attic and it only takes one picture to see the entire thing. This picture was taken from the hatch on the roof.


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    Heres the roof. You can see a human gunning down at zombies with his magnum. You can also see the zombie man cannon below after it has spawned.


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    Heres another view of the zombie cannon from below.


    So that about wraps up the entire Beach House. For those of you wondering, there is no specific gametype for it. I recommend basic infection. So I included a remake of Save One Bullet. Download and give me feedback.
     
  2. Talons013

    Talons013 Forerunner

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    There's definatly too many beach house infection maps on here so originality's out the window... Still unique in it's own way though, and seems fun to play! But one question, how easy is it to break down the barricades? particularly the ones that are crate smalls stacked on top of each other.
     
  3. FrieMore

    FrieMore Ancient
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    Yeah, undoubtedly no originality. Its understandable, because its a house map. So, its fine. But, on to your question. It takes about 3 or 4 sword smacks to topple the top crate off of the stack. So then zombies can jump right in and start attacking the humans.
     
  4. Kupo

    Kupo Forerunner

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    Why does everyone build houses in that location?

    I've built a nightclub there. :L
     
  5. FrieMore

    FrieMore Ancient
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    I dont know? I didnt know alot of people put maps there. I havent been on forgehub for quite some time? It seemed like a good place to put a beach house considering its on a beach. Thanks for your review though. I guess?
     

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