Fiesta Hill_________________________________________________ I was lucky enough to have this in my file share, so I was able to pull it up even though Im banned GAME PLAY_________________________________________________ Ok, the map is basically just one huge empty pit off doom... But to be more descriptive, Fiesta Hill is one of the most intense games Ive ever made, I guarantee that every player will get at least 100 kills before the game is over, and the game usually only takes about 10 minutes or so to finish. Every player starts with random weapons on the outside of the hill, then from there, all hell will break loose. The longest Ive ever seen anyone live is about 5 seconds, but its possible to last maybe 6 or 7 if your lucky.. lol, by the way, when I mean all hell, I really do, grenades going off every second, sniper bullets flying by, rockets, needles, spikes, total insanity.. lol First player to 200 points win.. - you get 2 points for being in the hill - you get 1 point for being in the hill with another person (contesting) The game is best played with 10+ people, but as long as you have 5+ its still alot of fun (you just wont get 100 kills, maybe 50 or so...) About the metals that are possible on this map, Ive played this with a full party, and when I was looking back on the medals I noticed that one person got the 8x Kill thing (like double kill except with 8 kills) Along side with 15 snipes, 35 beat downs, 12 assassinations, and 2 killing sprees.. And he didnt even came in first.. That person went 94 kills - 62 deaths... Ive seen upwards off 120+ kills in one game... SCREENSHOTS_________________________________________________ There really isnt a need for any more screen shot since thats pretty much it, you cant get out, theres no way..._________________________________________________ LINKS_________________________________________________ http://www.bungie.net/Forums/posts.aspx?postID=15289474 <--- Foundry Version http://www.bungie.net/Forums/posts.aspx?postID=15289543 <--- Game Variant OTHER NOTES_________________________________________________ There is another version of the map on Guardian, however I do not have screen shots, however they aren't necessary because it is an empty map with the spawns around the big circle pit thing in the middle. Both of the maps use the same game variant, so theres no need of downloading two version of that.. If you want the guardian version of the map, message me and I will upload it on bungie.net, I dont want it taking up my file share, Im also assuming that everyone has the new maps..
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub Looks all neat and tidy. I won't forget my sombrero.
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub Meh it's a basic idea, worth downloading for people who LAN and need a good playlist. Nothing special but nothing really bad, 3/5
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub I really like it for its simplicity. 4/5 This would be a great map for the "instant spawn mod" gametype.
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub "instant spawn mod" gametype? Whats that?
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub you could probly gernade jump out...that is if you could live that long
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub Basically...this guy took a slayer game type and put it on his comp, screwed with it in hex editor (or something), and saved it back into the game. By doing this he set the player respawn time to 0 seconds. So...when you die, you spawn, no timer at all. Here is the variant: http://www.bungie.net/Forums/posts.aspx?postID=15409285
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub ^fixed Whats your gt? I would like to play this with you.
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub Did bungie put that "EVIL" pic and Code of Conduct all over the place? lol
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub noooooo lol Its just ironic lol I love it
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub oh... lol... Are you on/when will you be on?
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub Did you get my request? It says you've been offline for 23 minutes. PS: how did the gametype work for you?
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub Ohh, ****, I gave you the banned one lol.. Its xII Helenek IIx
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub Holy Crap, I swear to you that I've never seen this before I made my Crooked Crown map. I searched and searched bnet and never came across anything like this; an actual arena-style map. It's a great idea, I like the simplicity of the design. I'll play yours if you play mine...
Re: Fiesta Hill v2 - Most Insane KoTH map... Ever... - Second Map on Forgehub The idea itself is nothing new, but it might be fun for a while if the hill were bigger. If what you said is true, and players generally live only 5 seconds, then they are spending at least a third of the game staring at the screen waiting to respawn. That doesn't sound fun to me. Also, there doesn't seem to be any variety of gameplay here. It's just spawn, run into hill, try to kill someone, die, repeat. What if there was an active camo in the hill, or objects to hide behind? Something to add depth. I'm sure the matches are wild and chaotic, but I'd get bored after a few minutes.