SkyDock

Discussion in 'Reach Competitive Maps' started by SpecterCody, Feb 21, 2011.

  1. SpecterCody

    SpecterCody Ancient
    Senior Member

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    [​IMG]

    YouTube - SkyDock.wmv

    < [ SkyDock ] >


    Some of you may have seen my map preview of Hangar a couple weeks ago, well there have been some serious changes since then. SkyDock is an open symmetrical interior map with interesting aesthetics and lines of sight. I wont bore you with too much description because the video says it all so much easier.

    < [ Weapons ] >
    > 4 DMRs
    > 2 Needler Rifles
    > 2 Needlers
    > 1 Sniper (120 sec 1 spare clip)
    > 1 Shotgun (120 sec 1 spare clip)
    > 1 Concussion Rifle (120 sec 1 spare clip)
    > 5 Plasma Grenades
    > 3 Frag Grenades
    > 1 Health Station (15 seconds)

    < [ Notes ] >
    > Red team is missing a CTF flag stand, I will have this fixed soon


    < [ Pictures ] >

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    Thanks to everyone who helped with ideas and testing! I hope you enjoy my map, please don't forget to leave feedback!

     
    #1 SpecterCody, Feb 21, 2011
    Last edited: Feb 24, 2011
  2. sourd

    sourd Forerunner

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    Simply amazing. Another great map from a great forger. A wonderful layout complimented by wonderful aesthetics. Much like your other maps, you just cant ask for more. Keep up the good work! (thats if you havent taken all the good ideas up already) :D
     
  3. leegeorgeton

    leegeorgeton Forerunner
    Senior Member

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    I remember checking out the preview for this map and being excited to see the finished product. You've created one of the few forge maps that really portrays a useful area turned into a combat arena. The paths for movement through the map are well done and some are very cool like the small access ways. The ship is one of the best portrayals of a forged aircraft I've seen, considering how simply you constructed it. I predict this is going to be a popular map. While I haven't yet done a walkthrough on the map, the scale seems like it might work for the FHThrowdown contest.
     
  4. SpecterCody

    SpecterCody Ancient
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    Thanks! I have certainly worked hardest on this map over any others I have made. I really do try to unite aesthetics and gameplay because I feel without either the map is pointless.

    I'm glad you like my fighter, if you have ever heard of the game Spore, that is why I am so good at assembling space ships out of strange parts :) As far as the size goes, I consider it a medium map but its not difficult to find someone. I believe its best suited as a 3v3 or a 4v4, I didn't design it with the throwdown competition in mind.
     
  5. SuperNovaLegend

    SuperNovaLegend Forerunner

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    When i first saw this when you invited me i ignored my best friends valentines wishes and asked you if you wanted one. Seriously this reminds me of a halo 1 map which is always good! :D
     
  6. Chron

    Chron Ancient
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    Good to see you finally release this Cody! I remember playing a small FFA game on this about a week ago. I had a great time playing on it and I didn't find anything wrong with it at all. I'd really like to get a Team Slayer game on this sometime man.
    But anyway, the maps great and for anyone that reads this, it's definitely worth a download.
    Great job Cody. :D
     
  7. PinkishObject

    PinkishObject Forerunner

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    really great i am currently making a map that is a hanger like this.... i put a ship in mine too but i'd have to say yours is much nicer mine looks bulky and yours looks smooth and slender i played you map and it worked really nice
     
  8. Lolmeister

    Lolmeister Forerunner

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    I played this and i think it is amazin. You make some of the best maps in forge hub (In my oppinion). Teach me all you know !!! =)
     
  9. yo momy ha

    yo momy ha Forerunner

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    ship

    I realy hope the glass sails are part of a ship because if not. I don't know what that is.
     
  10. Ociee

    Ociee Forerunner
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    Absolutely amazing, I love how you kept awesome aesthetics along with a solid layout and design, the theme is really neat! Keep up these crazy awesome maps! I can smell a feature a' comin'

    :)
     
  11. Kazerra

    Kazerra I Beat the Staff!

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    Nice forge, especially that ship! I love the use of the reciever nodes as thrusters.

    From your video flythrough it seems to me that no power-weapon is too strong, and the LoS across various parts of the map are spot-on.

    I like how you've also changed the elevation of the map in areas, making it harder for the sniper.

    In terms of aesthetics around the map I feel it could have done with a bit more colour, but your ship makes up for that!

    Overall: 8/10.
     
  12. yo momy ha

    yo momy ha Forerunner

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    Great map

    I am not one for details but I love the scenery on the maps you have. My favorite part about this map would have to be the vents.[hope you were applying that those are vents]
     

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