Chimera Museum Hall

Discussion in 'Reach Competitive Maps' started by BK Warrior 420, Feb 19, 2011.

  1. BK Warrior 420

    BK Warrior 420 Ancient
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    Chimera Museum Hall

    This map is a creation of the idea of makin an
    aesthetic map that challenges you to say that it is not
    competetive enough to give you a rush at every step
    you make through this level. Featuring a giant fully
    optimized chimera as my center piece to the map that
    connects all battles in a twisted fashion. As we all
    know a chimera is a mythological beast that is a
    combination of multiple animals. Mine is a
    combination of a raven's face, an eagle's wing, lion's
    body, and a cobra for a tail. The map is completely
    original but after I finished I realized i had made a
    larger much modified version of midship. Atleast it
    feels like midship. However what midship lacked
    was the space to create mid range battles from
    multiple angles while still providing areas for close
    range battles. It plays almost all gametypes except
    invasion and race. It is a symmetrical balanced medium sized map
    for all game types including multi-team slayer. I
    made a stick figure soccer man as my door greeter to
    the map as this is actually a museum originally but
    now wars are waged across its imaginary carpeted
    floor. Have fun!

    Here is the weapon list
    dmr-4 2 clips 60 sec. resp.
    needle rifle-4 2 clips 60 sec. resp.
    sniper-1 2 clips 120 sec. resp.
    magnum- 2 2 clips 60 sec. resp.
    plasma pistol- 2 60 sec. resp.
    rockets-1 1 clip 120 sec. resp.
    laser-1 90 sec. resp.
    grenade launcher-1 90 sec. resp.
    stickies- 4 30 sec. resp.
    frags- 8 30 sec. resp.
    health packs- 5 60 sec. resp.

    Chimera front. Its the pinnacle in center pieces!
    [​IMG]

    View from red base to blue base
    [​IMG]

    Purple room with rockets
    [​IMG]

    Red lift bottom
    [​IMG]

    Red intersection
    [​IMG]

    Lobby View from initial spawn 1. My greeter is dancing! lift takes you to rockets.
    [​IMG]

    Lower side view. Lower center has laser.
    [​IMG]

    Greenyard / Grenade launcher
    [​IMG]

    View of lobby again with exit sign. look there a parking lot!
    [​IMG]

    View of cobra tail with sniper in front
    [​IMG]

    Blue intersection
    [​IMG]

    Bue base. Blue bathroom with useable stalls and sinks! jk
    [​IMG]

    Here is the link to the rendered video
    Bungie.net : Halo Reach : File Details

    Can anybody help me fix my rendered video to show
    up on this post instead of a link?

    I hope you enjoy my map it was quite a trip making
    it. Also as a sidenote I read forge 201 on
    forgehub.com in the middle of making this map so I
    give thanks for another perspective on map making.
    Shout outs to all my friends that helped me beta test
    my map. kakashi, royal kiba, tacothehitmangt,
    tobeeatu, noballs2009, and whoever else i cant
    remember lol. let me know what yall think about my
    map :)
     
    #1 BK Warrior 420, Feb 19, 2011
    Last edited: Feb 19, 2011
  2. Ajc 27

    Ajc 27 Ancient
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