Infection

Discussion in 'Halo and Forge Discussion' started by dragonsice, Feb 14, 2011.

  1. dragonsice

    dragonsice Forerunner

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    I have been playing halo for a while now and i enjoy a wide variety of custom maps and game. i mostly play Trash Compactor because it requires very few people and doesn't get very competitive. while i was browsing forgehub maps i had downloaded a game called deception. the beginning started off like H3's Hurricane Katrina but infected also dropped down from the lift flying at the "Survivors" after surviving so long you then had to climb rocks to the next "puzzle" while still defending yourself from the infected. I am working on a map that is similar to this, but instead of infected dropping down from the lifts they will be in rooms to the left and right of the area you must doge debris in. I'm calling this map
    Split Attention and the gametype Decision. i am working on fine details like soft kill boundary in the infected spawn so no camping. there will be a kill boundary in the corners of the Dodging area so no one will try and sit in the one place debris cannot hit you. i am also trying to speed up how long you have before debris respawns so you will constantly have to keep your eyes open. If any expert forgers here have any advice i am always open to helpful suggestions.
     
  2. Plasma Blades

    Plasma Blades Ancient
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    In the future, you may want to consider giving the map the heading "Map Preview" and include some pictures. I'll see what advice I can give if you can upload some pictures - my forte tends to lie with infection maps.
     

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