So lobby started out as a map I was making for Amelioration. I got it done and set up for Amelioration, ready to play. Then A Polish Korean comes in and starts talking about how the floors were ugly and the walls needed changing. Well, that is sorta true. He came in and commented on the scale being closer than any other Lobby inspiration yet, and he wanted to add his aesthetic touch to it. So he started that day changing floors around, changing the walls, and putting some amazing changes into the map. This map comes loaded with: 2x Snipers 1x Rocket Launcher 1x Plasma Rifle 1x Plasma Pistol 1x Camouflage Power Up 1x Evade 1x Jetpack Without anymore walls of text that no one really reads, here are the pictures. Download Lobby Huge thanks goes out to Bretamaled. Without him, the map would not flow as well as it does right now. When people look at the map for the first time, they will tell me how awesome a certain part is, and it's always something that Bret came up with. Thanks Bret <3. Also, Thanks for the banner. B)
Looks great, I really like where the Rocket Launcher is placed. I wish I was online more for testing and stuff, yet again I missed out >.< Another thing I enjoyed when walking around this was how you didn't use teleporter frames and used those bridges instead. It's unconventional but looks nicer than the same old frames. Actually, I don't think that the standard frames allow Elites to fit in them, though it might just be the radius of the teleporter. Can Elites fit through these ones? Also... Tell m how to make those beautiful stairs, I need to use them in some future maps
The underside of 3x3 shorts has an invisible surface, so you put it there as your incline, and have some other object, 3x1 flat, 1x1 tall/tall and thin, or whatever, and stack them inside it's invisible surface. Anyways, it looks reaaalllyy nice. Though it doesn't appeal to me as much as Viridian, but that could be because it lacks a tree Lol, I'll dl and try to play it later, but I do have one question right now, is it asymmetrical or symmetrical?
For future reference: If you dislike any part of the map, blame Atticus. If something is awesome, it was me.
This looks awsome i loved veridian its our 1v1 warmup map.I hope we enjoy this as much.It looks like it has good flow and will play competitively.Instant dl
Scores are in: APK - -1 Atticus - 1 Hahahaha. =D Maybe i am working on some flawed logic, but we sticking to these scores. Any other spam posts by either of the two map creators will result in infractions. Take the conversations to Visitor messages, Personal Messages, or Xbox Live.
This is a nicely designed map, but when I was walking around, it did a feel a bit empty. Some rooms almost seem completely identical, and it's important that each room is unique. Also the place could do with a few more aesthetic touches, and a bit more cover. Apart from that I really like the central area and the ramp room. Finally I really like the creative sticky placement.
Liked the map and the rockets are well placed but thier were one or two issues with the map. Spawns can be ify but are good anyhow.
@ SUMproductions - The "emptiness" comes from the map being as close to the original Shadowrun version of Lobby as possible, while also keeping it classy in the Halo world.
It seems really cool and a organized map (I am a huge fan of stairs!) and it looks like APK really helped you out. I would consider trying to build a symetrical version though, it seems maps always play better when their symetrical. Overall great map with great space management
Polish, re-upload this. This was one of the better MLG maps I've played. So tell me, are you ever planning to remake any other Shadowrun maps in the future? You seem to have your hands full with Quake right now. Even if you don't want to do another remake, I'm fine with that. Just re-upload this so I can play it again. I honestly can't remember why I deleted it in the first place. May have been on accident.