Infection Gametype HELP!!! (and a few forge questions)

Discussion in 'Halo and Forge Discussion' started by Bum124, Sep 19, 2010.

  1. Bum124

    Bum124 Ancient
    Senior Member

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    Hey guys so I've spent about 5-6hrs finishing my first halo:reach map. Well I've got a few question on the changes to gametype options that might make my work pointless.

    1. How do you make the round end after the zombie has been killed. I set it to 1 life but when the zombie dies the round doesn't end unlike H3.

    2. How do you choose the next zombie? I didn't see the option such as chump, winner or random that was in H3.

    3. How do you set the loadout camera so everyone sees the same thing? I made a camera but sometimes some people will get a different camera view even though its the same camera and its assigned to their team.

    4. How do you make an object into an objective? Do you just set the tag to the gametype your trying to do?

    5. Is there a way to make it so the object physics always start as normal?

    Thanks
    Your friendly neighborhood bum
     
  2. Shuuko472123

    Shuuko472123 Forerunner

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    While i cant answer most of your question's i can answer one if the human takes the place of the zombie then should the human die the game will end i used this setup for my single life infection gametype. It would work the same way unless your game is meant for multiple live's. I hope this help's
     

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