The 'Stevo Spawning Method'

Discussion in 'Halo and Forge Discussion' started by Stevo, Jan 21, 2011.

  1. Draw the Line

    Draw the Line Ancient
    Senior Member

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    I think it's also important to note that before placing any respawn areas, you should test your map without them. Some maps don't need respawn areas, and it's only necessary to use them when you find problems with the default spawns, like you had in your map Stevo.

    I saw a forger throw them down simply because he had seen others use them. Not only were they not needed in that particular instance, but they actually caused poor spawning. Once they were removed, the map performed better overall.

    But as you've stated multiple times before, this is just one method for forgers to use if they need a starting point to work from if the standard spawning method doesn't work. It's not an all encompassing method that can be used for everyone, just a method you found effective for your map.
     

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