Remake Nirvana

Discussion in 'Reach Competitive Maps' started by XtheXmonsterX, Feb 4, 2011.

  1. XtheXmonsterX

    XtheXmonsterX Ancient
    Senior Member

    Messages:
    14
    Likes Received:
    0
    So this is it: I'm finally popping my Forge Hub Cherry and posting a map. This here's a remake from Marathon. Formerly know as Shangri La, Nirvana is the first in a series of Marathon remakes I've been working on.

    Nirvana is a deceptively simple map. Matches frequently become chaotic (in a fun way) and one must remain constantly on the move, since attackers can strike from any direction. However, players rarely feel overwhelmed, as the next advantage is often, literaly, just around the corner, and when it comes to destruction, there's just as much give as there is take.

    [​IMG]

    [​IMG]

    Weapons

    Needle Rifle x2, 2 spare clips, respawn 30
    DMR x2, 2 spare clips, respawn 30
    Plasma Pistol x2, respawn 30
    AR x2, 2 spare clips, respawn 30
    Grenade launcher x2, 3 spare clips, respawn 40
    Shotgun x2, 2 spare clips, respawn 55
    Magnum x2, 2 spare clips, respawn 30
    Concussion rifle x2, spare clips 1, respawn 40
    Plasma repeater x2, respawn 30
    Spiker x2, spare clips 2, respawn 30
    Rocket launcher x2, spare clips 0, respawn 70
    Energy sword x2, respawn 105
    Grenades
    Plasma x4
    Frag x4

    4-12 players is recommended, but the map supports up to 16.

    Shout out to everyone who helped with play-testing: Mast3r 8hake, RZT Insane, Spooneyray 1, CHROME SNIPER, Mendicant Deus, spartacusthegod. (sorry if I forgot anyone)
     
    #1 XtheXmonsterX, Feb 4, 2011
    Last edited: Feb 6, 2011
  2. Hogframe

    Hogframe Ancient
    Senior Member

    Messages:
    736
    Likes Received:
    2
    Hahaha. This is going in my sig.
     
  3. SimJiv

    SimJiv Forerunner

    Messages:
    95
    Likes Received:
    0
    So you run around with all the Power Weapons? Sweet!
     
  4. XtheXmonsterX

    XtheXmonsterX Ancient
    Senior Member

    Messages:
    14
    Likes Received:
    0
    To be honest, the power weapons are actualy scaled back from the original itteration of the map. I had to keep reducing spare ammo and increasing respawn times so the gameplay wouldn't feel overwhelming. It would kinda suck if one dude was able to get a hold of a rocket launcher with 6 extra rockets every 30 seconds in that much close quarters space.
     
    #4 XtheXmonsterX, Feb 5, 2011
    Last edited: Feb 5, 2011
  5. XtheXmonsterX

    XtheXmonsterX Ancient
    Senior Member

    Messages:
    14
    Likes Received:
    0

Share This Page