Paridiso Falls WARTHOG Race

Discussion in 'Reach Race Maps' started by Wraith2098, Jan 27, 2011.

  1. Wraith2098

    Wraith2098 Forerunner
    Senior Member

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    My first upload, Paridiso Falls WARTHOG Race.

    This is a Race track that goes through the Paridiso waterfalls and loops around Hemorage Mountains. Watch out for the walls of fire and choose your routes wisely!

    Tags - Wraith2098

    Bungie.net : Halo Reach : File Details

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    #1 Wraith2098, Jan 27, 2011
    Last edited: Feb 6, 2011
  2. Blindsid3r

    Blindsid3r Ancient

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    looks like a very cool map, ill have to give it a go! :) I really like you made it rough in some sections and added challenges instead of just making another boring double wide, long turning mongoose track!
     
  3. XxDangerXlinexX

    XxDangerXlinexX Forerunner

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    I completely agree blindsid3r and i really liked the explosive jump
     
  4. LETHAL BLOW

    LETHAL BLOW Forerunner

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    The forging looks kind of messy. No offense.
    But i can see some really cool things too. I like the jump through that spiky entrance into a cave, in that last picture. Also some of the jumps looks preety fun.
    Overall i would say from what i can tell, is that the map has some cool attributes; but is just flawed in many areas.
    Good job! keep making maps you will improve! 3/5
     
  5. Wraith2098

    Wraith2098 Forerunner
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    Honestly I find it offensive that you would base your review of the track, calling it sloppy and flawed, on just pictures. I spent a great deal of my time testing the jumps and ramps and making sure it rides smooth and flawless. Any problems your having with flaws, if you've even driven the track, are more likely a lack of practice on the track.

    Now for the sloppy forging, I would like some constructive criticism of your idea of "sloppy". I made sure everything was very tightly placed as much as I could. You can go into forge mode and check the placements of my obstacles if you don't believe me. I will admit there are areas of the track where obstacles don't perfectly line up, but I was much more concerned about the playability as appoosed to looking perfect.

    I would appreciate more constructive criticism in the future please, especially not based on looking at pictures. I spent about a week on this track and in no way did I take any shortcuts. I would appreciate it if you could take your time reviewing someones work as much as they spent time making it. Its only fair if you're going to criticize the work.

    P.S. I'm really not upset in any way with you and am not trying to start a war of words. Im glad you took the time to review my work and I appreciate it.
     
    #5 Wraith2098, Feb 1, 2011
    Last edited: Feb 2, 2011

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