Revolver Welcome to Revolver. First off, I got the idea for this map from a halo3 map of mine I named revolver, which had a similar feel. I spent a long time on this map and I think it paid off. For the most part, Revolver is a symmetrical map that utilizes fast paced, team based, and short/mid/long range fighting. Control of the middle will sway most battles in your direction. Although control of the middle is helpful, it’s not unbeatable due to the two towers that can hit it. There is also a relatively intricate bottom floor that well protected from the top floors. With no further a due, I present Revolver 8x DMR (30sec res.) 4x Needle Rifle (30sec res.) 2x Magnum (30sec res.) 2x Needler (60sec res.) 2x Focus Rifle (2min res.) 1x Sniper Rifle (3min res.) 1x Rocket Launcher (3min res.) 1x grenade Launcher (3min res.) 1x Shotgun (3min res.) 12x Plasma Grenade 10x Frag Grenade 4x Health pack A path runs under the top mid and over the bottom level A path raps around the pillar creating a basement floor, which should not be undervalued The Banshee is NOT usable. However a grenade launcher spawns in front of it. Rocket Spawns at the bottom of that hill Teleporter located in the middle of the first floor The teleporter leads randomly to one of the two receivers Overview [br][/br]Edited by merge:
I like it, but i think it's work better if you make the outer ring smaller. that is maybe use a smaller block. just some for for thought
Interesting idea. But i think a smaller ring would call for a smaller map all around. Not that a smaller map would be a bad thing but its just not what i had in mind when i built this. Thanks for the input though
I found a way to use the banshee. simply go straight to the right once you get in, then you can wreak havoc from above. Needs fixed.