Atmosphere

Discussion in 'Reach Competitive Maps' started by MagicToast212, Jan 30, 2011.

  1. MagicToast212

    MagicToast212 Forerunner

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    This is the second map i have created on forge, it is a large map with interlinking walkways. It has gravity lift ducts which carry players under the map. It is suspended around a central column which the map is designed from. It it symetical in all directions.

    Weapons
    this map contains the following weapons:






    Power Weapons:
    • 2 x Grenade Launcher
    • 2 x Sniper Rifle
    • 2 x Shotgun
    • 1 x Rocket Launcher ( Spawn Delayed & 1 Spare Clip)
    Standard Weapons:
    • 4 x DMR
    • 2 x Magnum
    • 2 x Plasma Pistol
    • 2 x Needler
    This map due to its size benifits from larger groups of players, it has been tested with 2 and 4 players on slayer, SWAT and Juggernaught game types.

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    If you download this map, send me a game invite i would love to get the opportunity to play it against you guys and get your feedback.

    Regards,

    MagicToast212 - Add this gamer tag if you want to play so games with me.
     
    #1 MagicToast212, Jan 30, 2011
    Last edited: Jan 30, 2011
  2. styxman34

    styxman34 Forerunner
    Senior Member

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    It looks like there may be too many narrow paths, though I really like how you made the middle parts. The aesthetics look excellent. It looks like it could play really well with SWAT or snipers; gametypes without grenades. Headhunter also looks like it could be very fun.
     
  3. MagicToast212

    MagicToast212 Forerunner

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    Thanks, it should be playable for those gametypes. Dl and il test play when I'm next on. Thanks for the feedback.
     
  4. Equin0x

    Equin0x Forerunner

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    wow Toast, this map may be even better than Paralism, I shall freely emplore my services to this one as well. Also, your file description says it is set up for 16 people, but here, it only says 8, was that a mistake or is 8 only recomended?
     
    #4 Equin0x, Jan 30, 2011
    Last edited: Jan 30, 2011
  5. MagicToast212

    MagicToast212 Forerunner

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    Thanks, the only thing I couldn't manage was to set infection spawns.
     
  6. Equin0x

    Equin0x Forerunner

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    unless you ran out of pieces (which i highly doubt) I can set that up for you.
     
  7. MagicToast212

    MagicToast212 Forerunner

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    Thanks mate, I looked everywhere for advice on spawning and nothing was very helpful
     
  8. Equin0x

    Equin0x Forerunner

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    For advice on setting maps up for gametypes look here: Bungie.net : ForgeWorld : Group Home just join the group and look at the articles.

    Back to business.
    Your maps still arent set up for any gametypes but slayer. But I was able to set this up for all gametypes but stockpile, race, and invasion. I also added soft kill zones in appropriate areas and added spwn zones which again, werent there. I found no bumps to fix but I did have to sacrifice some small pieces.

    Here is the finished product: Bungie.net : Halo Reach : File Details
     
  9. Jwake

    Jwake Forerunner

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    Well.... this is a good start, however, there are many MANY places to hide in nooks all over the map. Also you have the sniper set to fixed so it floats in mid-air. Just some observations. Good start tho I like the layout.
     

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