Remake Lockout Absolute

Discussion in 'Reach Competitive Maps' started by FTG Insanity, Jan 22, 2011.

  1. FTG Insanity

    FTG Insanity Forerunner
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    Lockout Absolute 2.0

    Lockout Absolute 2.0
    Halo 2 Recreation

    This post has been updated with the latest version of Lockout Absolute, a secondary alternative version modified by Pooit with my guidance, and Kill Barrier versions with the top of the map unplayable. All spawns, weapons, and gameplay values were carefully created with the help of an original Xbox on a separate TV. This Lockout does what other do not, and that's play like Lockout with almost all jumps included the way they worked in the original and with Halo Reach's original jump height.


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    Lockout Absolute 2.0

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    Lockout Absolute (Alt Version)

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    What some have had to say about it:

    Main Map Downloads
    Download Lockout Absolute 2.0
    Download Lockout Absolute 2.0 (Kill Barriers)
    Download Lockout Absolute (Alt Version)
    Download Lockout Absolute (Alt Kill Barriers)

    Older Map Versions
    Download Lockout Absolute

    Lockout Absolute 2.0 is the regular version.
    Lockout Absolute (Alt Version) is a secondary version modified by a friend of mine with minor visual changes.
    The Maps labeled: (Kill Barriers), are the same maps but with the top of the map unplayable.
     
    #1 FTG Insanity, Jan 22, 2011
    Last edited: Feb 24, 2011
  2. styxman34

    styxman34 Forerunner
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    It looks really accurate, but a lot of the map looks pretty sloppy, or at least could use some re-forging. Other than that, though, it looks pretty good.
     
  3. FTG Insanity

    FTG Insanity Forerunner
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    It's not sloppy at all. Each piece was carefully placed. Download the map and see for yourself :)
     
  4. styxman34

    styxman34 Forerunner
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    I don't really mean that it's sloppy, but more that some of the pieces could be places in better spots.
     
  5. FTG Insanity

    FTG Insanity Forerunner
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    Oh okay, thanks for specifying but I reassure you that each piece was used carefully. :)
     
  6. seredhras

    seredhras Forerunner

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    looks to me like you could clean up the aesthetics, the middle 5x1s are sloppy and tg 2x2 looks out of place
     
  7. Spitfire288

    Spitfire288 Ancient
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    The overall resemblence is uncanny :) Does it have the same jumps halo 2 did?
     
  8. FTG Insanity

    FTG Insanity Forerunner
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    The entire idea of the bridges was so the middle glass could be there. The only way to make the middle without it being out of proportion was using those bridges. But I guess I can't please everyone. The middle is still very smooth to walk on :)
     
  9. Hogframe

    Hogframe Ancient
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    Dear god, this is the most accurate Lockout remake I have ever seen. Every jump, every aesthetic, everything from the original Lockout is in it's rightfull place. You can rest assured in knowing you have my definite download.

    Also, fellas:

    Yes. Simply watch the video.

    Start making sense. Now.
     
  10. FTG Insanity

    FTG Insanity Forerunner
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    Yes it has many of the jumps Halo 2 had as you can see in the youtube video :)

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    Haha thanks for defending my map, it's flattering.
     
    #10 FTG Insanity, Jan 23, 2011
    Last edited: Jan 23, 2011
  11. Random1

    Random1 Forerunner

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    Hey FTG. Lovely remake but a few issues:
    Elbow is off, bad angles, no little bit to the right when coming from the lift room
    A few pieces could do with being bumped up and down a bit to fit better. See top mid to top BR tower for this
    The pieces in bottom mid are not big enough, out of proportion totally if you look at original lockout.

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    Oh and also the window piece should be right in the middle, atm its a bit off.

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    top mid just looks a bit, i dunno, sloppy? im sure its not, it just looks it. maybe take some attention to aesthetics now ur done with the map

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    oh and whats up with the inclines on BR tower
     
    #11 Random1, Jan 26, 2011
    Last edited: Jan 26, 2011
  12. Negrumir

    Negrumir Forerunner

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    I'm not entirely sure about the jetpacking at the end of the video, I don't remember jetpacks in Halo 2 so I wonder how people got up there.

    I assume you've got proper killzone placement to ensure people aren't hiding or camping in places they shouldn't. (I've seen quite a few maps ruined do to this)

    But overall I like it, I see so many lockout remakes floating in the middle of nowhere. The lagoon is the place they should be for sure. :)
     
  13. leegeorgeton

    leegeorgeton Forerunner
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    Great job. Don't worry about the aesthetics comments. If you're doing an accurate remake, there are going to be times when pieces may have to overlap to get correct sizing. As long as you made sure there's no z-fighting, and it looks like you did, I say overlap to your hearts content to create an accurate representation of the original map.
     
  14. Mister man 1217

    Mister man 1217 Forerunner
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    I got a chance to play it and I must I was impressed. Definitely one of the most accurate remakes out there of Lockout. It also has the Lockout feel which is definitely something I cannot say about most of the remakes.
     
  15. Spicy Forges

    Spicy Forges Ancient
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    This map looks absolutely amazing but from a creative point of view is does look very messy. What I mean is that a lot of the objects look unaligned, and thats only because you have tried to keep as many of the original jumps as possible.
    The only other issue is frame rate lag. I can imagine that there could be shitloads of this.

    Anyway, great map. Keep forging, you have potential.
     
  16. GuardianV3

    GuardianV3 Forerunner
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    I downloaded this and holy crap it is fantastic. The jumps are great, proportions are great, and the map is easily recognizable. I love it, and this definitely feels and plays the same.
     
    #16 GuardianV3, Jan 26, 2011
    Last edited: Jan 26, 2011
  17. Sn1p3r C

    Sn1p3r C Halo 3 Era
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    Looks good, plays well. 'Nuff said.



    Actually... there was one major issue that kept me from enjoying this map.

    The superbounce is broken.
     
  18. Random1

    Random1 Forerunner

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    Hey FTG could I get a reply? I dunno, I might be wrong with some of this, but I'd like the creators opinion on my comment :)
     
  19. FTG Insanity

    FTG Insanity Forerunner
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    Top Mid window was set almost exactly to how the Original Lockout was. Top Mid is not sloppy, it was set that way so it was smooth and so no pieces lag. The inclines on BR tower are fine. Elbow was set the best I could. This map is not set to Halo 2's physics, it is set to Halo Reach's physics in order to make all jumps as easy as possible to do like they were in Halo 2 without adding extra gravity.
     
  20. LeonVIII

    LeonVIII Ancient
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    wow no offense this is terrible ..and i dont mean to come off as rude ...but i think u need to update the dl link when i download it im getting a version with no shotgun room like bridges/paths to the middle plus there r these ramps off the sniper and i think top br
     

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