Min. Players: 02 Max. Players: 08 Supported Gametypes: Assault, Multi Flag, Neutral Bomb, Team Slayer, FFA Slayer DLC Required: Noble Map Pack Canvas Map: Tempest Download Link: Bungie.net : Halo Reach : File Details RAGER This map is still in the beta phase, but with some solid opinions and testing I believe it can be one hell of a map. This is my first serious attempt at a map on forge so all the help would be awesome. Red base Red Base Far Red Base mid to Blue side/Rockets up top Blue side looking towards red Blue base/launcher to top blue sniper nest Blue side Let me know if you think the Gauss Turrets are a good/bad addition (I personally need moar gauss!) note* this is a symmetric map its hard to show the whole thing with tempests height restriction
first thought: you used alot of buildings a challenge for your next serious map: use none im not saying that's bad., just a challenge to stimukate your creativity the pics are confusing, and you're right, it doesn't look symmetric it does look like you used tempests geometry well tho
Using "building" pieces in the way they were meant to... frankly, is boring. I love your gauss turrets, but unless their LOS is limited they are extremely too powerful (gauss is my favorite thing in halo though) i will DL and check it out later tonite
yea I realize everyone thinks the "buildings" can be boring, but I feel like I did them a good justice with the flow of this map. I really want to get a 4v4 ctf game on here I think it will be a ridiculous time, just most of my friends dont play halo so I am having trouble getting testers. The gauss turrets are pretty restricted to their respective sides LoS wise plus there is 2x grenade launcher, rockets, 2x plasma pistol, 2x sniper to combat them