I think it looks really cool, with some nice interlocking. But I have already made a map called "Death Pit". Its no where near as cool as yours, but I just wanted that to be out there.
yea, death pit isn't progonal at all, but i forgot to cahnge it before i put it in my fileshare, and since theres the rule i couldn't name it anything different on here and also*** I have a some maps i'd be willing to give to others, they're not finished, but i got pretty far. if you want to check them out just message me
A multileveled arena of death. Well built, excellent feel, and good layout. This looks like something out of Shock Theta's map stash.
Were still working on the bottom level, its playable, its just not that visuelly appealing to most people
Wow great interlocking for the outside of the pit, looks like it has a nice feel to it, and smooth gameplay Q'd
wow, i didn't post here yet...please excuse that...anyways, i would just like to say, this is one of the few open-ended maps that i think i actually like, and the interlocking looks pretty badass, though, i am confused by the "deadly pit" it looks like there are teleporter nodes there, but there is also a fencebox, and mancannons, that lead you out of it , i dunno, i think i will have to play test to actually know what is going on...
i dont know if your reading this still lol but the sender nodes kill you, and the manncannons make it so if you get caught in the pit you get shot down into the nodes( basically, if you start to fall, your a gonner) sorry for the missunderstanding
I downloaded it and I realized that you spawn outside of the map, the only way to get into the Death Pit is to die first or grenade jump in. Other than that small promblem I cant find anything wrong with the map.
really? i had that problem in forge but i thought it would change in custom games i checked and checked but there arent any spawn points outside the map, sorry tho