The distance from the base of the teleporter determines the distance you are from the base of the receiver. I want to teleport everyone on my map to the same point. Unfortunately, there are multiple altitudes on the map and some people go high and some go low. Is there a way to make the people go to the base of the receiver no matter where they are?
I don't really understand what you're saying but if you set the teleporters so that they are box shaped and increase the length and width then that may help.
I know what you're saying. Yes, the height you enter a base affects the height you exit the receiver. But that's only the height. It doesn't matter the width/length away from the base you are, you will still always come out of the centre of the receiver. Unfortunately there is no way to modify the teleporter's behaviour to work any other way. I can only suggest a set of sender teleporters at each level of the map so that you're at the same height as the sender's base from each level.
I think the people going to the receiver might block it if you put in multiple senders. It would be really awesome if you setup the receiver in a building so people come out on different floors.