Well heya. It's been awhile, but I have a new map that's just about done. Just needs some spawns and weapons but the geometry is finally complete. It's an Invasion map with a Breach gametype (Bomb > Hill > Core) and is pretty sizable. The Spartans are attacking a Covenant facility to retrieve sensitive intel that is being uploaded to their commanders. That's the back story in a nut-shell; here's the screenshots. **Captions above screens** Loadout Camera Overview Outside of facility Inner Wall View 2 Past rock wall View 2 Main base View 2 Tunnel to beach/pelican Victory! Hopefully I can get this finished up fairly soon. Thanks for takin' a look.
I like that nice, simple Pelican. Im not a fan of colliseum walls however, I think it adds a very drastic blandness to certain areas of the map. And while more tedious, it may be worthwhile to use 5x5 blocks or even colliseum windows, if your budget allows either.
At the moment I'm a little strapped for budget, but I'm sure I will be able to combine some things, scrap others, etc. I will look into trying to spice them up a bit if I can free up some cash. I can see what you mean (especially with the ones that block off the rest of the canyon). Thanks for the feedback.