Octane V1

Discussion in 'Reach Competitive Maps' started by Pzycho, Jan 24, 2011.

  1. Pzycho

    Pzycho Ancient
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    Please note that this map is already under revamps. I am going to be setting up oddball and CTF on it.

    Hey, what's up! Me again, with my second map post in a long time - since the preview of Plaxitrama.

    Anyway, this time, I'm bringing you my latest slayer map that I've really just had sitting in my file collection, and I actually had enough to test again today, and the Slayer (W/ assault rifles) turned out to be horrible, but the Slayer Pro on this map was simply perfect.

    So, I kept it as Slayer Pro.

    Anyway, enjoy.

    [​IMG]

    [​IMG]
     
    #1 Pzycho, Jan 24, 2011
    Last edited by a moderator: Jan 24, 2011
  2. deathangle

    deathangle Ancient
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    The areas flanking the top center look a little exposed might make the top center a little to powerful other than that a really good looking map looks to be well balance and execlent for a competitive match. Im gonna DL and holla back at cha a little latter. LOL
     
  3. Pzycho

    Pzycho Ancient
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    Alright :) Thanks for the comment.
     
  4. MattKestrel

    MattKestrel Ancient
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    Blimey, you've put quite a lot of effort into this post. :) The map looks nice and clean, which makes a change compared to most maps I see, and the layout and elevation changes look pretty good. I'm not a big fan of Slayer Pro but I can see it working well here. What was so bad about it on normal Slayer, anyways?
     
  5. iTz Longshot

    iTz Longshot Ancient
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    One quick note, you cant have your thumbnail picture to be edited, i advise you change it to just a regular picture before its reported. A circular map is a great arena sort of map. Very evened out for everyone. It would be cool if you added some rounded walls at the corners so its not just a, well, regular corner. Deathangle was right that the top has a little to much over. Maybe add something in the middle of that so it separates the sides a little but keeps the open sides. This is a nice map, and i hope you keep up the work.
     
  6. Pzycho

    Pzycho Ancient
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    Thanks :) I'll be sure to do something to it.

    The Jetpacks and purely inconsistent accuracy of the Assault Rifle caused chaos. That's why I switched it.




    Thanks for the comments guys :)
     
  7. deathangle

    deathangle Ancient
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    After looking over your map i found that the rocked room may be a little to easy to camp and you need to add some more spawns. Other than that The map is really neat and clean has a good balance and would have some pretty intense Z-fights.
     
  8. Pzycho

    Pzycho Ancient
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    rocked room?

    Rockets?

    If so, I can add something, but I'm not sure what I could do to prevent that, besides removing it altogether, which would mess with the map.
     
  9. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    Ill need to DL this, but it looks good... post pictures look great, how did you get them to looks so nice
    (by nice I mean such good resolution... not the other stuff, I have photoshop so I can do that stuff)

    really spiffy post there though, only thing that kind bugs me is the image resize thingy at the top of both of the sets. Cant really get a good feel for it through the pics though.
     
  10. Pzycho

    Pzycho Ancient
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    The Image Resize thing is something I couldn't help. Resizing the photos would mess w/ the background.

    And, thanks. For the most part, the images were simply sharpened enough to make them clear.
     

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