City Streets: Closure

Discussion in 'Halo and Forge Discussion' started by JackalAnubis, Jan 23, 2011.

  1. JackalAnubis

    JackalAnubis Ancient
    Senior Member

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    New Layout to my "City Streets:Classic" map.

    Notable Changes:


    *More Enclosed:
    - size reduced to a single square block
    - map is surrounded by buildings/walls
    - underground areas have been blocked off


    * More Weapons available on map:
    - x8 DMR
    - x2 Needle Rifle
    - x2 Sniper rifle
    - x2 Grenade Launcher
    - x1 Rocket Launcher
    - x1 Concussion Rifle
    - x1 Shotgun
    - x1 Energy Sword
    - x1 Needler
    - x1 Magnum
    - x1 Plasma Repeater
    - x1 Plasma Pistol


    *More usable buildings on the map

    *Interiors for "Diner" and large "Gallery" buildings cleaned up

    *More windows have been opened up on some buildings

    *More street cover included a large truck

    *Falcon and Revenant removed


    *Vehicles have been moved out onto the street to add to the city vibe


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    Wishlist (stuff I'd like to still improve on the map but am at my limit again on resources):

    -Improved aesthetics on building interiors
    -More street cover



    Map coming soon! Will post something in the testers guild if anyone wants to try it out.
     
  2. Chron

    Chron Ancient
    Senior Member

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    So I don't know if there is a gametype for this but I'm just going to presume it's regular Slayer. If not then disregard anything I say.

    I understand that you're going for a city vibe but I really don't like the idea having drivable vehicles placed on the streets of the map. It would be much better having the vehicles placed at each team's spawn then having to wander the map looking for them. The only time a vehicle should be placed in the middle of a map is if it's a neutral vehicle that both teams have even chance of getting to.

    Once again I'm basically just judging from what I can see and what you've said in your post. The map does look nice overall though.
     
  3. seredhras

    seredhras Forerunner

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    so long as there are a couple vehicles near the bases and the rest don't give one team the advantage, it should be ok
    only tests will tell
    but it will probably feel stupid havin vehicles inside unless it is a garagw
     
  4. SpecterCody

    SpecterCody Ancient
    Senior Member

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    This looks great, it feels like an actual city which is hard to accomplish. Of course to have it at this large scale means that each structure is a bit messy but there isn't much you can do. I remember looking at the original so this should be cool as well.
     
  5. Str8ghFlush

    Str8ghFlush Forerunner

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    this map is ****.
     

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