Devil's Gap

Discussion in 'Reach Competitive Maps' started by Snazzy Weasel, Jan 10, 2011.

  1. Snazzy Weasel

    Snazzy Weasel Forerunner

    Messages:
    9
    Likes Received:
    0
    Devil's Gap version 2
    Invasion and Invasion Slayer

    ***Set Spartans as the attacking team in the invasion settings***


    Gameplay Video: Bungie.net : Halo Reach : File Details

    Spartans assault an Elite base positioned on the far side of Devil's Gap. Players are given many routes to choose from and features air and ground combat. The main sections of the level are a large bridge and a 3 story base housing the core.

    Weapons on the map:
    DMR x2
    Sniper Rifle x1
    Rocket Launcher x2
    Shotgun x1
    Grenade Launcher x1
    Needle Rifle x2
    Focus Rifle x1
    Plasma Launcher x2
    Fuel Rod Cannon x1

    Vehicles on the map:
    Mongoose x1
    Warthog x1
    Rocket Warthog x1
    Falcon x1
    Ghost x2
    Revenant x1
    Banshee x1

    Please feel free to invite me on Xbox Live: Snazzy Weasel

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]

    ***Objective Locations***
    [​IMG]

    **Attack routes for Attacking team**
    [​IMG]

     
    #1 Snazzy Weasel, Jan 10, 2011
    Last edited: Jan 23, 2011
  2. Madpond

    Madpond Forerunner

    Messages:
    75
    Likes Received:
    0
    lovely use of detail for the map very nice use of the walkways over the gap and buildings
    where does the core spawn and can i see a pic of it please?
     
  3. firedrone8

    firedrone8 Forerunner

    Messages:
    262
    Likes Received:
    0
    This must be the most interesting use of the gap I have ever seen. This is different by having a small bridge, many more buildings and such aroun d the map, and just seems much more balanced, and fun.

    It also isnt as enclosed as the other maps are. Even the bases are open. And you did a lot of work around the bridge, but didn't base the whole game around it
     
    #3 firedrone8, Jan 10, 2011
    Last edited: Jan 10, 2011
  4. Snazzy Weasel

    Snazzy Weasel Forerunner

    Messages:
    9
    Likes Received:
    0
    Thanks! The Core spawns in the middle of the large base structure on the second floor. I don't have any direct screenshots of the core, but you can spot it a few times in the rendered video. (3:25 mark. You can also see a Spartan player pick it up at 4:12)

    I was very happy with how the core base turned out, and it plays pretty well as a last stand location.

    Thanks, one of my favorite aspects of the stock invasion maps is how many different routes the attacking team has. I wanted to keep that true in this map as well, so I made sure almost all key locations have at least 3 routes for players to choose from. (2 flanks and an open/quick path) I also made the first flag very difficult to defend so most games will at least make it to the 2nd stage. (Similar to how Breakpoint plays out)
     
    #4 Snazzy Weasel, Jan 10, 2011
    Last edited: Jan 10, 2011
  5. Combs53090

    Combs53090 Forerunner

    Messages:
    171
    Likes Received:
    0
    Wow, I saw the overview and was almost overwhelmed. This map is HUGE but there is still a great attention to detail. It's a very interesting layout. I'll try it out and see how the game play works with all the buildings. Do you concentrate fighting in each one or are they just kinda randomly located on the map?
     
  6. Snazzy Weasel

    Snazzy Weasel Forerunner

    Messages:
    9
    Likes Received:
    0
    ** Updated map **

    Version 2 Changelist:
    - Moved stage one Sartan spawns
    - Moved DMRs by Spartan spawn to one location
    - Added two needle rifles to stage one for the Elites
    - Removed sniper rifle fron stage two
    - Added Grenade Launcher to the lower bridge section
    - Reduced spawn time on bridge man cannon
    - Added Sniper and Rockets to stage three
    - Moved stage three Spartan spawns to far side of bridge
    - Removed Mongoose from Stage three
    - Moved Elite spawns in stage three
    - Added Plasma Launchers to stage three
    - Increased spawn timer on Banshee and Rocket Hog
    - Added two new advancing locations in stage three for the Spartans
     

Share This Page