Aerial Slayer

Discussion in 'Reach Competitive Maps' started by yamshay422, Jan 19, 2011.

  1. yamshay422

    yamshay422 Forerunner

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    This is my the second map I'm posting on here, and it was my second map that I created on Reach. The idea is two sky fortresses with two opposing teams on their relative sides. Each fortress has
    -2 Falcons​
    -4 Banshees​
    -2 Shade turrets (for aerial defense)​
    -1 gauss turret cannon (an enclosed gauss warthog)​
    -1 plasma turret (aerial defense)​

    The map itself is finished I just want help on where and which weapons I should use. I would love feedback as I'm not sure if I'm doing very good

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    #1 yamshay422, Jan 19, 2011
    Last edited: Jan 20, 2011
  2. oz0 Bradley 0zo

    oz0 Bradley 0zo Forerunner

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    i never enjoy criticizing so I will try to be as positive as I can. The two bases look amazing and seem to be very unique. The main problem I have is that this has been done before and unfortunately to a better standard. I would suggest neutral bases in the sky and have man cannons as an option to get to them. You could create a conquest/territories gametype where the two teams fight for control over 5 different places and have your bases as the main structures and slightly limit the vehicles and power weapons. I would not give up on this map, the structures are very interesting and ascetically pleasing but I think you just need something new to get it to stand out. I hope I have helped in some way and good luck with future maps.
     
  3. yamshay422

    yamshay422 Forerunner

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    Thank you

    Thanks I am very new to the whole forge community so my maps are all just places I thought were creative. I always thought dogfighting, (well as close you can get to dogfighting in a banshee and/or falcon lol) would be extremely fun. I am not very well versed in gametypes and how to translate those into objectives and such in the map. I hope to get better at those so I can create the best maps I'm capable of
     

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