FIXED JUMP FIXED WEAPEN I apologize for my bad english So UTOPIA is a big team with 6 bases map and a tower the map is like an improved Paradiso So there are two launch bases red and blue base next to the bases facing south have 2 power jumps for exactly the base in the top center there, facing south have a grenade launcher to the power jumps, there is one sniper shooting and 8 in the purple, orange bases there is a rocket with 2 bullet were the first weapons to power. There are eight DMR, s two rockets and a grenade launcher, two snipers that was the little Summary oh, something which is not so perfect, the power jumps that are defective only those who work the line therefore has a good excuse this error that's just the only I have built on each building an easy death zone'm really not a bock manipulates the will gekemt Thus, the game modes are CTF, Territories, and of course bomb stockpile showdown MAX PLAYERS 8vs8 The best mode is stockpile Have eight beta test made They were very positive So I still bake a couple of pictures too pure to sweeten the taste so much fun with the map. [br][/br]Edited by merge: sorry for the double post, unfortunately, do not know how I can update the ------------------------------------------------------------------------ is update is a new base because otherwise the old base was hardly used the lifts were einwenig improved, I'm sorry if it does not always work but there's no other I can also teleport is used but dan the whole style off so turning a aude and enjoys the game on this map so until then presents ARF AZ!D REVOLUTION FORGING
Nicely done! Interesting use of the dishes and placement of the bases into the rock face. It gives it a unique feel and variety. The base on the mountain and its lifts give the mountaintop a purpose other then camping with the sniper and/or splazer. I especially like the placement of red base. Aesthetically pleasing too. I only see a few issues: red looks like it's able to mobilize much faster than blue, blue base looks to have only two exits that appear to be choke points, and blue's launch base seems farther away then red's. I'll dl and check it out later.
Based on running around in this map for a couple minutes, I have alot to say. First off, I love the design of the buildings. It's very unique and works very well. The idea for the structure on top of the mountain not only reduces the possibility of someone camping up there, but is also one of the many paths you can take just as the game starts. I can't wait to try a game out on this map.
The architecture looks amazing and really consistent throughout the map. It seems to me that you really sat down and thought about the kind of structures you wanted to build and went through with it. (That being, round structures). I can't wait to run around on it in Team Slayer.