UT0PIA v2.4b BTB

Discussion in 'Reach Competitive Maps' started by SpLiiZzY, Jan 19, 2011.

  1. SpLiiZzY

    SpLiiZzY Forerunner

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    FIXED JUMP
    FIXED WEAPEN
    I apologize for my bad english
    So UTOPIA is a big team with 6 bases map and a tower
    the map is like an improved Paradiso
    So there are two launch bases red and blue base next to the bases facing south have 2 power jumps for exactly the base in the top center there, facing south have a grenade launcher to the power jumps, there is one sniper shooting and 8 in the purple, orange bases there is a rocket with 2 bullet were the first weapons to power.
    There are eight DMR, s two rockets and a grenade launcher, two snipers
    that was the little Summary
    oh, something which is not so perfect, the power jumps that are defective only those who work the line therefore has a good excuse this error that's just the only
    I have built on each building an easy death zone'm really not a bock manipulates the will gekemt
    Thus, the game modes are CTF, Territories, and of course bomb stockpile showdown
    MAX PLAYERS 8vs8
    The best mode is stockpile
    Have eight beta test made
    They were very positive
    So I still bake a couple of pictures too pure to sweeten the taste so much fun with the map.[​IMG]

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    Edited by merge:


    sorry for the double post, unfortunately, do not know how I can update the
    ------------------------------------------------------------------------
    is update is a new base because otherwise the old base was hardly used the lifts were einwenig improved, I'm sorry if it does not always work but there's no other I can also teleport is used but dan the whole style off so turning a aude and enjoys the game on this map so until then presents ARF AZ!D REVOLUTION FORGING
     
    #1 SpLiiZzY, Jan 19, 2011
    Last edited: Feb 19, 2011
  2. rubuie5

    rubuie5 Forerunner

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    go to your post then use the edit button you post this map over four times dude!
     
  3. Nerfley

    Nerfley Forerunner

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    Nicely done! Interesting use of the dishes and placement of the bases into the rock face. It gives it a unique feel and variety. The base on the mountain and its lifts give the mountaintop a purpose other then camping with the sniper and/or splazer. I especially like the placement of red base. Aesthetically pleasing too. I only see a few issues: red looks like it's able to mobilize much faster than blue, blue base looks to have only two exits that appear to be choke points, and blue's launch base seems farther away then red's. I'll dl and check it out later.
     
    #3 Nerfley, Jan 19, 2011
    Last edited: Jan 19, 2011
  4. SpLiiZzY

    SpLiiZzY Forerunner

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    Please only use the projections from the front not to jump in and non-use of rear
     
  5. Moniter117

    Moniter117 Ancient
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    Based on running around in this map for a couple minutes, I have alot to say.

    First off, I love the design of the buildings. It's very unique and works very well. The idea for the structure on top of the mountain not only reduces the possibility of someone camping up there, but is also one of the many paths you can take just as the game starts. I can't wait to try a game out on this map.
     
  6. SpLiiZzY

    SpLiiZzY Forerunner

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    voll geil
     
  7. Furry x Furry

    Furry x Furry Ancient
    Senior Member

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    The architecture looks amazing and really consistent throughout the map. It seems to me that you really sat down and thought about the kind of structures you wanted to build and went through with it. (That being, round structures). I can't wait to run around on it in Team Slayer.
     

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