Heavens Hell 2

Discussion in 'Reach Casual Maps' started by II KaL I, Jan 13, 2011.

  1. II KaL I

    II KaL I Forerunner

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    HEAVENS HELL 2

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    Heavens Hell 2 is the sequel to my slightly popular map 'Heavens Hell' in which Humans have to fight off the onslaught of flying demons.

    In Heavens Hell 2 humans are faced with demons from all angles, even below as they grow in numbers.

    Story

    Many weeks have passed since the incident. The government hid all evidence of their being any massacre. They filled in the caves and cleaned the blood from the cold stone. They took the bodies in their black vans and carried them away to some desolate research facility to run tests. The government didn't say a word to the public. They didn't wan't people to panic that their was evil at work in their precious utopia. Some people even claim that this country is 'heaven on earth' but I doubt it will be the opposite quite soon. 2012 has come and passed and everyone made fun of the theories of an apocalypse. Little do they know that the apocalypse has started and it won't end anytime soon.

    [ Dr K Smith LOG ]

    26 Dec 12 - 11:16 : Subjects in place at room temperature. No degeneration of cells yet. strange

    27 Dec 12 - 13:02 : Still no sign of cell degeneration. Lowered temperature

    28 Dec 12 - 10:26 : Found samples of other subjects flesh inside Subject 1

    29 Dec 12 - 8:50 : Strange bumps on the back of the subjects shoulders

    29 Dec 12 - 21:39 : Bumps contain bone and are rapidly growing

    30 Dec 12 - 11:17 : Subjects wounds are starting to regenerate

    30 Dec 12 - 2:51 : Subjects eye colour is turning black. Staying late to investigate further.

    30 Dec 12 - 22:46 : Amazing, the subjects are responding to light.

    31 Dec 12 -

    1 Jan 13 -

    2 Jan 13 -

    Anyway here are some pictures

    Human Spawn 1
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    Human Spawn 2
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    Infected Spawn - detailed I know
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    Section above Human spawn
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    Cave Structure
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    Cave Interior ( Side doors close after 60 seconds )
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    Cave Upper
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    Stair Hall
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    Stair Hall Interior
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    Centre of Map
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    Walkway
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    Tunnel Room ( 4 Jetpacks spawn after 60 seconds )
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    Jetpack Room ( Access via the jetpacks only )
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    Jetpack Room Platforms
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    Jetpack Room Teleport receivers ( Senders located in zombie spawn area )
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    Gametype - Demons 2

    The Infected
    • 3 Zombies to start ( Change it to how large your party is )
    • 200% speed and jump height
    • No shields
    • Zombies are red

    Humans
    • Default health/damage/speed settings

    Last Man Standing
    • Shotgun and Pistol start
    • 110% Damage
    • 110% Speed
    • 110% Jump Height

    Human Loadouts
    • Sprint
    • Armour Lock
    • Dropshield
    • Active Camo
    • Hologram

    Weapons

    • 2x DMR - Spawn Upper
    • 1x Grenade Launcher - Cave Structure
    • 1x Sniper Rifle - Cave Roof/Upper
    • 1x Gravity Hammer - Stair Hall under the stairs
    • 2x Frag Grenade - Stair hall
    • 1x Rocket Lawn Chair - Walkway
    • 1x Focus Rifle - Tunnel Room
    • 1x Plasma Repeater - Jetpack Room
    • 1x Energy Sword - Jetpack Room

    Tactics / Strategies

    This is a relatively new version of the map where the jetpack room was added so strategies for that area are unknown for now.

    • Stay together
    • Gather useful weapons and head to the Cave Structure as its side doors shut after 60 seconds giving it a one-way entry.
    • If you are camping it out on the walkway, have friends looking in each direction because the zombies really do come from all angles.
    • Crouch walk when in small numbers to avoid the zombies detecting you. This works well in the Cave Structure and Tunnel Room. Obviously stop crouch walking if you become the last man standing.
    • If in a camping spot, change position now and then to fool the enemy zombies. Staying in the same spot makes it too easy for them.

    I hope you guys like this map. My gamertag is my username if you want to send me errors with the map or even want to playtest it.

    Thanks to BeardedFleastar for helping me make the map and everyone that played the map with me in Custom Games. It all helped.
     
    #1 II KaL I, Jan 13, 2011
    Last edited: Jan 14, 2011
  2. Spitfire288

    Spitfire288 Ancient
    Senior Member

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    Im surprised noone has commented on this. It seems like a great idea. Me and my buddies are getting together and this is one map we definitly will play.
     
  3. II KaL I

    II KaL I Forerunner

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    Thank you very much. Also remember the map pretty much requires the 'Demons' gametype. Playing the standard infection gametype would be incredibly unfair for the zombies. You could just of-course make your own gametype if you wished as long as the zombies have jetpacks.

    This map still hasn't had all aspects thoroughly tested so it would be great if you could message me any kind of feed back :)
     

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