Heavens Hell

Discussion in 'Reach Casual Maps' started by II KaL I, Jan 4, 2011.

  1. II KaL I

    II KaL I Forerunner

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    HEAVENS HELL


    Here is a showcase video

    YouTube - FWM :: INFECTION :: Heavens Hell By II Kal I


    Map

    The map is based on the Quarry part of Forge World. There is a purple effect on the map to make it seem like it is at night.

    The buildings are in the style of Ancient Roman temples. There are various buildings ranging in shape and height. They each contain different weapons. The tallest structure contains a Jetpack and the lowest, armour lock. The Humans spawn in the centre structure and can either go right, towards the steps, or left, towards the lower structure.

    There is a bunker containing power weapons with a one-way shield door. If you are infected it is best to leave the humans inside till last due to the fact that all the zombies can get locked in the bunker.

    After 120 seconds, two teleporters spawn and the centre building 'Locks' giving it one way access. Knowing this will be very useful if you play it. the first teleport is located on the centre structure. it leads to the roof of the structure. The second teleport is located at the lower structure. This leads to a stand off area on top of the Infected spawn.

    [​IMG]
    Death from above...

    Infected Spawn

    The Infected spawn in a cave like area with 3 exits. They can go to and from two of the exits. The other exit/spawn is secluded. There are one-way shield doors on the exits to stop Humans from spawn killing or entering the cave.

    Gametype

    The gametype is called "Demons"

    Zombies have unlimited Jetpack
    They are fast and can jump high
    They have 50% damage resistance
    They have Energy Swords.
    2 Zombies start

    Humans start with standard Shotgun and Pistol however they can pick up other weapons on the map.
    Last man Standing does 110% damage
    The rest of the Human traits are Default.

    Weapons

    Grenade Launcher
    Sniper Rifle
    Focus Rifle
    DMR
    Assault Rifle
    Machine Gun Turret
    Rocket Launcher ( In Bunker )
    Plasma Launcher ( Hidden )
    Gravity Hammer ( Hidden )

    Secret Areas/Camping Spots

    1. Behind the caves

    Go to the left of the caves and walk around. Jump up to get to the back of the area.
    OR use the jetpack to drop down.

    To combat Humans in this area there is a gap behind the indent. It is possible to get people through this gap. Do not attack one at a time.

    2. Sea Platform

    Requires the Jetpack

    It is located under the snipers nest down on a rock in the sea. To get here you will need to gather the jetpack and go over the zombie spawn and control the jetpack burst to land safely on the Platform.

    This is where a Gravity Hammer, a plasma launcher and an Armour lock is located.

    This spot is not the best but you will not be found for ages.

    To combat Humans on the platform just all rush at the same time. The human will be easily overwhelmed as the plasma launcher deems useless agains 2 or more zombies.






    Thank You
     
    #1 II KaL I, Jan 4, 2011
    Last edited: Jan 9, 2011
  2. Gino

    Gino Forerunner

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    I like the idea of Zombies having Jet Packs( I was getting tired of evade) Also most people I think use purple and next gen for the nighttime effect but your doesn't look like it needs it.

    By the way did you use coordinates?..I saw some floor like misplaced or something..
     
  3. II KaL I

    II KaL I Forerunner

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    I only used rotation snap for the objects. That may be why. However I haven't noticed anything bad when playing the map
     

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