Coma.

Discussion in 'Halo and Forge Discussion' started by Blaze, Jan 1, 2011.

  1. Blaze

    Blaze Sustain Designer
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    #1 Blaze, Jan 1, 2011
    Last edited: Feb 24, 2011
  2. What's A Scope?

    What's A Scope? Ancient
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    I like the overall style of your design and architecture. Nice use of glass. I am a fan of 1v1's in Reach, so if you need a player send me a FR.
     
  3. Blaze

    Blaze Sustain Designer
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    Oh, thanks for the offer, but I absolutely hate reach. I never play it except to test maps and forge and I have been testing this for about 3 months about. Though again, thank you. :)
     
  4. NlBBS

    NlBBS Forerunner

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    The only beef I had with this map was that some of the spawns (in FFA) were a bit predictable. I seemed to spawn in the same spot quite a few times. Also, the ceiling on the top floor (where the lift takes you) was a little too low. Otherwise it was pretty damn fun even though I prefer team games.
     
  5. Blaze

    Blaze Sustain Designer
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    Actually, the roofs were meant to be low. I wanted to replicate the battles that go on in S1 in guardian. Where you bounce off the roofs while strafing to avoid shots. It's my favorite thing to do. haha.

    When we played I believe there was 6 people in ffa, it was a bit cramped so there was not much I could change for spawns. I just recomend less people or team games to be honest.

    Thank you for the feedback, I appreciate it a lot.
     
  6. MetaWaddleDee

    MetaWaddleDee Ancient
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    Why do so many people hate Reach?

    Anyway the map looks new and exciting, almost like you put time into this map...
     
  7. Blaze

    Blaze Sustain Designer
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    Though I build all my maps within a few hours. I do put VERY much thought into each and every one of them.

    People hate reach cause it's garbage for a competitive game. It's easier than drawing a stick figure and its just a tuned down version of every other halo. In my opinion. I like games that take skill... :)
     
  8. A Legit Taco

    A Legit Taco Ancient
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    I really like your windows on either side of sword spawn. Hawt. Map looks like it plays well, from what I can tell from pictures. But I will have to see for myself. ;) Overall looks worthy of me owning some squeakers online.
     
  9. DunkinMyCookies

    DunkinMyCookies Ancient
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    I liked this map, overall, when we played it. While my beef doesn't lay with the low ceiling, I felt the spawns were a tad heavy on that 'lift' side of the map. Now as I wasn't consistently spawning there, I did a lot. Seems as if everyone else did too.
     
  10. chung_wii

    chung_wii Ancient
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    =p oh yeah Blaze, haha. I remember being in your forge game when you where trying to find out what to do with that whole area there, I put the blocks down and then u put those windows made of columns and my face was like =D.

    Overall, this is a great map, I am truly amazed at how well the battle is scattered across the map, there is'nt one single spot that is overly contained/controlled, very good map. =)
     
  11. Chan

    Chan Forerunner
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    Looks like a nice map. Very aesthetically clean. Are you just testing it right now or what?
     
  12. Blaze

    Blaze Sustain Designer
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    I have been testing for months. I think I've tweaked everything to what I feel is best.

    :)

    Just too need to write up a post, get a gameplay video and pics done, if possible.
     
  13. Chan

    Chan Forerunner
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    Sweet.

    I don't have a mic, but if there is any use for me, just shoot me an invite.

    GT: Fatal Sloth
     
  14. Blaze

    Blaze Sustain Designer
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    Thanks man. I'm always looking for testers for various maps. :)
     
  15. leegeorgeton

    leegeorgeton Forerunner
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    Great looking, very well forged map. It's small but complex enough to hold your interest. I look forward to trying it when you're finished.
     
  16. Blaze

    Blaze Sustain Designer
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    It's basically finished. Just minor tweaking and adding cameras. :) The download link is in the video description incase you want to test it out.
     
  17. Blaze

    Blaze Sustain Designer
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    [​IMG]

    V2 update, all changes made will stay but was chanced for the throwdown 2v2 contest.
     
  18. Rho Fs

    Rho Fs 2x2 Forge Judge
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    My initial thoughts were that it looked a little big for 1v1 (which is probably why it can fit 3) but that certainly isn't a problem. Contrary to popular opinion, I enjoy slower paced games. However, I haven't played it and therefore my opinion is sort of invalid. If you ever need people to test with, hit me up. I'm always looking for more map test/custom buddies.

    My gamertag is the same as my username.


    Good luck in the contest by the way

    Regards,

    Rho
     
  19. Blaze

    Blaze Sustain Designer
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    If you feel guardian was too big for a 1v1, then you may feel the same about this, This is just remotely smaller in scale than guardian would be. It's a little slow paced for a 1v1, but its a lot smaller than any maps I've seen so far.

    Go ahead and try it our. The DL link is in the throwdown submission thread. I'm not sure how well it will do in the contest but I guess that will tell me if it's worth posting or not. :)

    EDIT: The testing for this has been done for months and months now. But go ahead and add me. GT= BlazeIsGodly. I wouldn't mind getting some more. ^-^
     
    #19 Blaze, Feb 22, 2011
    Last edited: Feb 24, 2011
  20. 4shot

    4shot Bloodgulch
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    Is this map inspired by Orbital, by any chance?
     

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