UNSC Midsummer Night V2

Discussion in 'Reach Aesthetic Maps' started by PublicToast, Dec 30, 2010.

  1. PublicToast

    PublicToast Forerunner

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    I'd really like some feedback/ ratings to see if I should make a V3.
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    The updated version of my original Midsummer Night. New updates include an updated outside, safe drop pods, and two extra side rooms.

    Also new is a gametype I made for it. It gives the players 30 seconds to find a way off the ship and then the zombie goes after them.

    Well thats about it! Remember to leave feedback!

    Announcement: I am making a variant for Invasion and it should be up sometime within the next few weeks. It will be posted in the 'casual' maps section.

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    A comparison of my Frigate to a real one.

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    Side-Front view.

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    Back view

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    Meeting/ planning room.

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    The bridge.

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    The barracks.

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    Two of the drop pods.
     
    #1 PublicToast, Dec 30, 2010
    Last edited: Jan 8, 2011
  2. Madpond

    Madpond Forerunner

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    great v2!! make sure you have a ground base in invasion when you make it!!!!
     
  3. PublicToast

    PublicToast Forerunner

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    It's nearly done. It has an assault phase where you blow the wall off the Spartan's base then a territories phase where you unlock the core for the third phase by overloading the engines.

    I'd like a little more feedback, one person is hardly enough to go off of.
     
  4. PoorCaboose

    PoorCaboose Forerunner

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    I really like the ship. You know what would be a great addition if you have the budget, archer missiles. I've heard you can use the rocket hogs to do that, or an equivalent at least.
     

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