So, I've been forging this map that uses the KOTH gametype. The problem is that the mines don't work for some odd reason. I don't know if there is a specific setting I need to fix in the gametype, but I've been tooling around with the advanced settings for the mines and I just can't get them to work right. Anybody have any suggestions? Thanks.
I know this is in the Halo 3 section, but since you didn't explain the problem very well I feel I should ask, trip mines or land mines? Either way you need to further describe what the problem is and what the mines are or aren't doing.
Oh, whoops messed up there, I meant this for Reach Well, in forge mode when I hit the mines with a warthog, the seem to work just fine. When I play my custom game using them, which is a variant of KOTH, they don't blow up. Is there a possible variation in the gametype I need to change, or is the something in forge mode that I need to do?
I've also ran into a problem similar to this while using KotH. Keep in mind that damage resistance and player movement will affect how land mines act.