Ailurophile

Discussion in 'Reach Race Maps' started by HJ117, Dec 30, 2010.

  1. HJ117

    HJ117 Ancient
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    Ailurophile
    Lap Time: about 1 min 14 secs
    Time to build: I really dont know haha
    Made by: HJ117 & CoookkieMonster

    Alright guys whatsup im back with a new map that me and Coookkie both worked on! this is my first collab with someone to make a map and i think it turned out great! the map is clearly very smooth and has many great turns and has a few small jumps.. we also have some random scenery here and there but either way i like it lol also this map features a CAT!? haha well i made a quick little scenery peice so Coookkie decided to add 2 eyes and a nose and we think it looks like a cat hince the name "Ailurophile" which means someone who loves cats. but anyway we hope you enjoy the map we really like how it turned out so be sure to download and let us know what you think a bout it in the comments! Also we will soon be making it compatible with BT (Battle Tracks) whenever we get the chance!

    Pics:

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    YouTube Video:

    http://www.youtube.com/watch?v=PSwGsLA95K0

    DL: Ailurophile

    Thanks alot guys please comment about the map let us know what ya think!
     
    #1 HJ117, Dec 30, 2010
    Last edited by a moderator: Jan 24, 2011
  2. chung_wii

    chung_wii Ancient
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    Great track. The track drives perfectly well, it's smooth, and the waves are not too sharp as to make people fall off. My only complain is the aesthetics, They're just too random for me.

    Click the spoiler to see my examples
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    What the heck is that? Rock's do'nt do that. haha.

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    What. Is. That?

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    There's just sooo much stuff going on and soo much of it people don't understand.

    I had a couple of my friends race on it and they loved the track but they said, "I don't like driving past random shapes that do'nt make sense, they just get in the way."

    Cookie, HJ, you guys are GREAT track makers, the best around. You guys both put out quality tracks, but when it comes time to make aesthetics, take your time. Do some investigating online and find unique buildings, structures, bridges, and so on. I already know you two will put out quality tracks over and over again as you always do, but take your time. You'll like the track more.

    P.S. I'm not saying that my aesthetics are better than yours or that I do it better, no no no, I'm just saying that yours could be better if you take the time to make them better. Aesthetics are supposed to make people want to look around the map, take the map into forge and look around and go "wow, that's cool, I didn't see that sea monster coming out of the water!? Not make them say, "what the hell?"

    I hope you understand. =)
     
    #2 chung_wii, Dec 30, 2010
    Last edited: Dec 30, 2010
  3. HJ117

    HJ117 Ancient
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    I understand man dont worry lol we really didnt take anytime at all i guess we really wanted to get the track done as soon as we could the asthetics were definetely random and could have been alottt better which is something that i will have to try harder on for my next track.. i will be taking alot more time on the asthetic part of the track and no i have never been good at asthetics but maybe if i take more time in thinking of ideas me an coookkie both can get better at making them :) thanks for some good constructive criticism
     
  4. chung_wii

    chung_wii Ancient
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    Pshew, i'm glad you took that lightly, I didn't mean to sound harsh but I just wanted you and coookie to know.
     
  5. HJ117

    HJ117 Ancient
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    Thanks! hope you like it man! :)
     
  6. CoookkieMonster

    CoookkieMonster Ancient

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    I'm not sure that I could get much better, actually, because almost all of my tracks have a theme with extremely well designed aesthetics such as those on Caddyshack and Angelic. We WANTED them to be random on this map, at least that's what you said to me. If you want to make a V2 where I make some of my amazing scenery we can, but I disagree with chung wii because we intended for strange scenery.
     
  7. chung_wii

    chung_wii Ancient
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    Coookie, YOU think they're extremely well designed aesthetics, that's YOUR opinion, i'm giving MY input on the aesthetics on this track. My opinion doesn't mean anything at all, if you chose to make it mean something and do something to neutralize my opinion then i'm truly grateful. but to say that your aesthetics are EXTREMELY well designed, does not apply to everyone. who knows, maybe only you think they're extremely well designed. To be honest, in my opinion, the aesthetics on your tracks do not look well thought out whatsoever, to me they looked rushed. But in your opinion they look great, which is okay. Map posts are for people to give comments and criticism about the map iself, my comments are that I think that the map's aesthetics are not well thought out/made, and my criticism is that I think if you put more time into them then they can improve greatly. It won't HURT to go online and look at some architecture, it won't hurt to try something new and take more time. If you do, great, if you do'nt, great, i do'nt mind it. I was simply...... giving my opinion on the track/aesthetics. nothing wrong with that. end. of. story.

    Coookie, open spoiler.
    EDIT: referring to the PM you sent me coookie, I also said,
    in my post, which makes you flaming my map to back yourself up not needed, as I ran out of pieces after making my track 1:20 seconds long. I never asked for you to criticize my map. if you want to criticize it, go to my map post and criticize all you want, i'd love to reply back on my post there. =)
     
    #7 chung_wii, Jan 2, 2011
    Last edited: Jan 2, 2011
  8. BrokenEye

    BrokenEye Forerunner
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    Really amazing craftsmanship on this one.

    There's a cave formation in the first rocky area that's somewhat visually misleading as to which way you're supposed to go, but its really not a problem.
     

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