This is Dingo's Island! overview of the map. the laser tower. the sniper tower. The blue base. The red base.
does blue spawn closer to both laser and sniper? that will cause imbalance unless red has power weapons to compensate unless red has a massive positional advantage
I like where your going with this... and I don't want to be rude at all in fact this is all encouragement. Game flow is damned by the suspended, winding walkways. I can't get from a to b easily if B is ontop of a platform and A is out in the open. Make the entire map accessible and more aesthetics - the interior is lacking - but it looks good non-the-less.