Tree Mall

Discussion in 'Reach Competitive Maps' started by dejaybe87, Dec 20, 2010.

  1. dejaybe87

    dejaybe87 Forerunner
    Senior Member

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    The name sucks. I'm sorry, but I couldn't think of anything else. This is a symmetrical base with two hangers on each side. In the middle is... a tree! At one end of the base is a scenic cliffside view and on the other side is an excellent battle zone full of grav-lifts, force-field jumps, and a rocket launcher. Best played in teams. Fast paced, and full of thrills!

    Weapons:
    4x Assault Rifle
    2x Shotgun
    2x DMR
    2x Needler Rifle
    2x Plasma Rifle
    2x Plasma Repeater
    2x Sniper
    2x Plasma Pistol
    1x Grenade Launcher
    1x Sword
    1x Rocket Launcher
    1x Concussion Rifle

    Escape Routes:
    [​IMG]

    Rocket Launcher Room:
    [​IMG]

    Base Looking In:
    [​IMG]

    Eastside:
    [​IMG]

    Base Looking Out:
    [​IMG]

    Middle:
    [​IMG]

    Action:
    [​IMG]
     
  2. Dralthi

    Dralthi Ancient
    Senior Member

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    No comments yet? Well I think this is a pretty neat map. Your aesthetics are very nice and I love the base structure that surrounds your tree. It is hard to get a good idea of the layout from the pics but I gave it a dl and it seems pretty well made. Your weapons look well placed and good although maybe a bit too average of a weapon list but whatever thats just my opinion. Good work.
     
  3. timmypanic

    timmypanic Forerunner
    Senior Member

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    This is a cool looking map. I like the layout of the map and the changes in elevation. Looks a good competitive map. Nicely placed weapons and great job capturing the tree in the map. Nice work , unsure of your maps name tho ... very similar to my map
     
  4. MyWhiteFlag

    MyWhiteFlag Forerunner

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    OMG Tree! HahaLOLOLOL!!!!

    Anyway, onto the map. The map structure itself is solid.
    The three floor Rocket/PTurret building is fantastic, great use of elevation. I liked the aesthetics, the glass encased ball and hammer was a nice touch. The maps is very easy to memorize and navigate, which is hard to achieve.

    I do have a few issues about the weapons however, especially the Shotguns.
    Both have big clips and are within maybe 3 meters of each other, with only one entrance into the area where they are both encased. You may as well just place one Shotgun, as whoever picks up the first will most likely pick up the second as well.
    In any case, I recommend you lower the clip size.

    I recommend you move the snipers a little closer to each sides spawn, they are quite close to each other and easy to rush off the bat.

    There are a lot of power weapons on the map, considering it's size I'd recommend maybe 3 or 4, you have 6 excluding the Grenade launchers.
    Maybe try replacing the Rocket Launcher with an energy sword, removing the old sword and replacing the Shotgun's with a plasma pistol. This could just be my own personal preference, however.

    Finally increase the average weapon spawn time. Your Rockets are set at 45 seconds respawn time, while Bungies are 180 seconds, same for the snipers, shotguns and energy sword.

    Anyhow, good work and I'll try and get a game on it soon.

    Wflag
     

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