Rook

Discussion in 'Reach Competitive Maps' started by Dart3rocks, Dec 19, 2010.

  1. Dart3rocks

    Dart3rocks Forerunner
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    [​IMG]
    Rook

    [​IMG]

    This map is a symmetrical map that is good for team slayer and oddball;
    The pictures below show v2.5
    v2.6 is the finished product

    The map has some key elements that are displayed here.

    The map has the feel of a moving on a chess board as a rook mostly forward, backward and side, to side. The map's outer paths represent the starting path of the rook and the middle represents if you have not moved the king switching it for the rook. The bases reflect the 'castle' style rook design and other elements reflect this as well.

    weapons
    Sword(FFA_Only) x1
    Rocket Launcher(Team Slayer_Only_ x1
    DMR x2
    Plasma Repeater x2
    Plasma Grenades x4
    Frag Grenades x4
    Sniper Rifles x2



    Blue Base
    [​IMG]

    Internal Base View

    [​IMG]


    Red Base

    [​IMG]

    Risk v. Reward bottom
    [​IMG]

    [​IMG]


    Other Pics
    [​IMG]
     
    #1 Dart3rocks, Dec 19, 2010
    Last edited: Dec 19, 2010
  2. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

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    Major improvement from the original you showed me first. Was fun playing on this today. A bit small for 4v4 and a bit over abundant on power weapons, but well forged no doubt. Very clean and simplistic. I liked it.
     
  3. Dart3rocks

    Dart3rocks Forerunner
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    Thanks :D And I tried to cut down on power weapons, but map has variety of setting areas and with the odd ball spawn it was hard to try and keep balance with only one sniper so I kept the two and put them in a close range environment (New) on the bridge so that they would render useless until you got further away.Not only that but I took the shotguns out, and made the rocket launcher spawn in only team games and the sword only spawn in free-for-all games.
     
  4. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    Well, I feel honored to have a map named after me. XP

    I like castles and rooks, so you've got a Dl, but I'm not so sure how the mongeese will fare on the map.
     
  5. Dart3rocks

    Dart3rocks Forerunner
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    Yea the mongoose is a risky choice, but it gets you across map quick and can take out people on outer bridge that may be trying to camp there....map not initially named after you though haha

    Happy Forging,
    Dart3rocks
     
    #5 Dart3rocks, Dec 19, 2010
    Last edited: Dec 19, 2010
  6. The avid Forger

    The avid Forger Forerunner

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    I think this map looks like a blast, but the goose just looks underpowered, i think swapping that for a ghost would give the driver a chance seing as there are a lot of power wepons and the goose is unarmed
     
  7. Dart3rocks

    Dart3rocks Forerunner
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    thanks, it is, though I am trying to cut power weapons down, on vr2.7 and cut the mongoose, but I might make a vr2.7a and a 2.7b <----random enjoyment with ghost and power weapons.
     
  8. NlBBS

    NlBBS Forerunner

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    Please change your thumbnail to an unedited picture.
     
  9. Dart3rocks

    Dart3rocks Forerunner
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    Pic changed, but I is sad now kept pic in post though.
     
  10. Dralthi

    Dralthi Ancient
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    This map plays and feels very nice. I like the layout and uses of elevation. Did you by chance use all of your budget because if not you should add more to the walls as they look a bit plain but other than that the gameplay is great. Good use of weaponry as well. I like how you made the sword only in ffa and rockets only in team. That was a good choice.
     
  11. Dart3rocks

    Dart3rocks Forerunner
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    Thank, though I am taking most of the power weapons off and switching Rockets for Sniper and MIGHT keep the sword and adding in some Shot Guns.

    [br][/br]
    Edited by merge:


    Releasing vr2.7 by next week hopefully
     
    #11 Dart3rocks, Dec 21, 2010
    Last edited: Dec 21, 2010

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