Axis City

Discussion in 'Reach Competitive Maps' started by Larry Tanng, Nov 28, 2010.

  1. Larry Tanng

    Larry Tanng Forerunner
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    According to legend, this city was stolen from unknown beings and brought to Halo for study. Compatible w/ most game types.

    Axis City is an arena style map, good for big team battles, a great map for snipers, and is compatible with all game types except race and invasion.
    On this map you will find all the usual weapons that you would normally find on a Bungie made map, and some land vehicles: 4 mongooses, 2 warthogs, and 2 ghosts.​

    Axis City is a remix of my other map Magnormas, but I took out the outer walls and the basement, and added extra detail and cover to the main playable areas of the map to improve gameplay.​

    I hid a die in this map as an easter egg, so see if you can find it without deleting anything. ​

    ENJOY!!!​


    Also, check out my new map on Tempest called AXIS GUN,
    my invasion map MONTANA INVASION
    A replica of my house LARRY'S HOUSE
    My first map HALO-VANIA 2.0.
    SPACE GRIFBALL

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    #1 Larry Tanng, Nov 28, 2010
    Last edited: Dec 19, 2010
  2. timmypanic

    timmypanic Forerunner
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    this map looks great.... can't belive u have no comments yet. This maps got good layout. nice elevation for snipers and its fairly layed out. Downloaded as soon as I saw it. I like the octagon shape to it and the vehicals work really well and can get around with ease.... great work on this map!!!
     
    #2 timmypanic, Dec 5, 2010
    Last edited: Dec 5, 2010
  3. GameTime49

    GameTime49 Forerunner
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    the map looks pretty solid, but here are a few things i can say:

    1. the outside areas, many the wall the surrounds the entire map is very accessible in my opinion. Also, other than being the higher ground theirs not much cover.

    2. The inside areas is kind of a cluster ****. don't get me wrong i like tight spaces, but theirs just a little too much over lapping areas to be on in my opinion.

    3.the rocks on the walls seem out of place. a cross section of the map would be: Metal-metal-metal-metal-rock-metal-metal-metal-metal-metal-metal-metal and so on and so forth

    other than 1. the other two are opinionated
    but good map none the less
     
  4. Larry Tanng

    Larry Tanng Forerunner
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    You're right about the rocks. Funny, I was already planning to remove them for a version 2.0 makeover.
     
  5. Dralthi

    Dralthi Ancient
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    The map looks pretty good. Nice layout, good symmetricality. However, it could maybe do with a few less vehicles as it is not a very big map. Unlike others, I don't mind the rocks coming out of metal, in fact I think it looks cool. Try spreading out some of your middle structures a bit because the sides seem a bit open where is the middle is a bit cluttered. Good job.
     

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