Prison Guards on Northern Prison I finally got around to creating my first cops and robbers Map in Reach that I have been wanting to for a while now. I've created this map in Forgeworld just above the Hemorrhage Canyon. "This prison houses low-level security inmates. Facilities for the prisoners include a Recreational Yard, Food Services and Group & Therapy sessions." This is the entrance/exit way from the Jail Cells to the Rec Yard. Inmates may travel freely between the two areas. Here is the Yard. In the yard there is a Ball court with automatic ball return. Up to 4 balls are on the court. The Prison has two main walkways for Guards to watch over the yard. There are teleporters for the guards to use to travel in between the walkways. At the end of the Walkways are towers for easier view of the entire yard. The Prison Cafe Gametype Notes: -Its recommended only 1 Guard per game. -Once the Guard(Zombie) has been killed, the round should end. -The Guard will not receive points for executing a prisoner. The reason I did this is so when the zombie is killed the round should end. -8 minute time limit Download Links: Gametype: Prison Guards Map: Northern Prison Fileset I will be starting work on Version 2 shortly. So of course any feedback or bugs will be considered for version 2. Even some visual suggestions could be considered.
Better than I expected! There are a bunch of great ideas and it's fairly well forged. The only downside is the inside of the main building. It's boring, dull, and a completely depleted idea for years. 8/10
Thanks And are you talking about the Jail cells or everything from the Jail cells to the cafeteria to the two upstairs rooms?
You mean get actually outside the Game play area? No. I'll see about doing that. [br][/br]Edited by merge: I've briefly fixed something on my map: