I'm making a map (I'm not telling what it is, so you guys don't steal it) that I need just ONE human, on every infection round, so when that person dies, the round is over. Is there a way to do this? Or will I just have to use juggernaut? This map could be really intense on regular infection, but I want it to be exactly the way I wanted, because it goes with the theme of the map.
Select game options, then infection options. The first option is zombie count. Set that to 15, and problem solved.
The game will always make one player a human, even if there are less players than the set number of zombies. I just tested it out to make sure, so you should be all set.