Infection Gametype question

Discussion in 'Halo and Forge Discussion' started by styxman34, Dec 10, 2010.

  1. styxman34

    styxman34 Forerunner
    Senior Member

    Messages:
    118
    Likes Received:
    0
    I'm making a map (I'm not telling what it is, so you guys don't steal it) that I need just ONE human, on every infection round, so when that person dies, the round is over. Is there a way to do this? Or will I just have to use juggernaut?
    This map could be really intense on regular infection, but I want it to be exactly the way I wanted, because it goes with the theme of the map.
     
  2. Hokets

    Hokets Ancient
    Senior Member

    Messages:
    58
    Likes Received:
    0
    Select game options, then infection options. The first option is zombie count. Set that to 15, and problem solved.
     
  3. styxman34

    styxman34 Forerunner
    Senior Member

    Messages:
    118
    Likes Received:
    0
    I did that, but what I'm wondering is if there will be one human every time.
     
  4. Hokets

    Hokets Ancient
    Senior Member

    Messages:
    58
    Likes Received:
    0
    The game will always make one player a human, even if there are less players than the set number of zombies. I just tested it out to make sure, so you should be all set.
     

Share This Page