Minesweeper v2

Discussion in 'Reach Mini Game Maps' started by Redeemer 3xNSoD, Oct 14, 2010.

  1. Redeemer 3xNSoD

    Redeemer 3xNSoD Forerunner

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    Thanks for the feedback. This really really helps us in showing what people like and don't like. We will be releasing the final version soon. So stay posted. This is looking to overtake are current map. Thanks again.

    -Redeemer 3xNSoD
     
  2. asian num 69

    asian num 69 Ancient
    Senior Member

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    i have a problem with the map. the first round worked perfectly but the second round i spawned up with the zombie and just killed him, every round after that i kept spawning up there
     
  3. Redeemer 3xNSoD

    Redeemer 3xNSoD Forerunner

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    That is really weird :/ I have not heard of that problem before. Have you downloaded the gametype as well?? Other then that I cant imagine why you would be spawning up there.

    Well on another note. I have been working hard in releasing two new maps as well as a completely redone game mode. MINESWEEPER V3 will be released this MONDAY with every bug fixed that was in the last version. Things such as radar will be turned off and snipers will have bottomless clips. I have given the sweepers a way to fight back towards the end of the round as well as new powerups and equipment. Everyone be looking out for MINESWEEPER V3 this MONDAY!!!
     
  4. isaacphilis

    isaacphilis Forerunner

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    This map was awesome! I had a party of 15 people last weekend and played this map. Everybody wanted to play again! the only thing is that it does get repetitive after like 3 rounds, but it was fun to play! Everyone was running for their lives!
    I give you an A!
     
  5. Darth Human

    Darth Human Guy from Reach
    Senior Member

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    This map was quite scary for first time playing. After awhile we discovered extactly how all the teleporters went. I'm glad you made an extra map with a different maze to fix that. Had a great time with my custom game party. Recommended!
     
  6. Warriorii

    Warriorii Forerunner

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    i love the twist on the average minesweeper game but i also think that the mines shouldnt respawn instantly because that would make it too easy for the sweepers to kill people if the sweepers miss their chance to kill a person the person should be given a chance to run away and also i think some other abilities could be used than just armor lock like hologram (to confuse the sweeper), evade (to evade the sweeper), and sprint (to evade the sweeper) and also when you're running, do you have to run around the mines so you can't step on it and make it explode?
     

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