Abduction

Discussion in 'Reach Competitive Maps' started by Isaneman, Dec 6, 2010.

  1. Isaneman

    Isaneman Forerunner

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    *this is my first map for this site so I'd love it if the Forge Hub community can give me tips on how I can improve, thank you*** and the real name of this map is called ABUNDANCE
    [​IMG]


    weapons on map:
    DMR x 1-
    assault rifle x 2
    magnum x 2
    grenade launcher x1
    plasma pistol x1
    machine gun turrent x1
    plasma rifle x 1
    needle rifle x 2
    needler x1
    concussion rifle x1
    focus rifle x1
    mongoose x2





    This map is called Abundance, it's a 4-on-4 team slayer or objective map

    it is located on the top-left of the canyon area.

    here is the red base;
    [​IMG][​IMG]
    [​IMG][​IMG]
    here is blue base;
    [​IMG][​IMG]

    now there are a diverse range of areas that can be used for certain forms of combat, the first is the collum room which is excellent for close range
    [​IMG][​IMG]

    there is a "relic room" or "sacrifice room" which has a neat explosive middle;
    [​IMG][​IMG]


    and a neat little hill area with a diverse set of levels and a table..lol
    [​IMG][​IMG]

    thank you for reading about my new map post here are some more pics of some gameplay.


    [​IMG][​IMG][​IMG]
     
    #1 Isaneman, Dec 6, 2010
    Last edited: Dec 8, 2010
  2. DIEabolical

    DIEabolical Ancient
    Senior Member

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    Hey dude you will have to upload your pics from your computer to photobucket.com and then put the url of each pic between [​IMG]
     
  3. TheOlympicWolf

    TheOlympicWolf Forerunner

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    I suggest that, in the future, you should try and create a map where there are large areas where people can go, a bit more intricasy in your bases, more cover which allow people to not be left at the mercy of an enemy dmr, and I would say that you should try and be a litle more creative in your map design as the only rhing that makes a map stand out anymore is uniqueness. However, on the plus side, you did pretty decent on weapon placement as there are not many powerweapons available on the map, and it isn;t overcrowded with a bunch of objects, which also promotes player movement which is crucial to making a map triumph. On a side note, why is the thread titled abduction when you said the map's name wasAbundance?
     
  4. mich012

    mich012 Ancient
    Senior Member

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    The map itself looks like it could offer some good gameplay. My only problem is the HUGE wall colliseums, by the look of the map I guess you have some buget left, could you replace the walls with something less ugly and more in theme with the map?
     
  5. Isaneman

    Isaneman Forerunner

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    thank you all for the feedback. I shall use them to better myself as a forger. and yes I just realized the title of my map titles are mixed up, it's real name is abundance. thank you OylimpicWolf for pointing that out I'll fix it right away.
     

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