Remember construct from halo 3, I used their ideas of have elevators to bring u up top, but lol, changed pretty much every thing else.There is a main elevator in the middle there are elevators next to each teams snipper tower, and elevators on the north and south side.Down stairs is pretty wide open but everyone always fights upstairs mainly, because that is were the weapons are.There is much more to hide behind, and u can always go down the shoots witch are right next to the elevators. Going back down and going from elevator to elevator is a good way to flank the other team. 1 Rocket Launcher 2 Sniper Rifles 2 Shotguns 1 Gravity Hammer 2 Machinegun Torrents 3 Dmrs upstairs down stairs
this looks good from just one picture. If you would like some more downloads put a video onto it or a couple more pictures cause right now there really any wow factor that makes me want to download the map. Also lengthen out the description tell us more about the map. What inspired you, what is the essence of the map, what the weapons are and if you do get more pictures tell us what we are seeing in each photo.
now there r 10 pics and a better discription took me some time to figure out hoe to do all the editing and im pretty computer illiterate but i think i got it right now.still trying to figure out how to do the video????IDK. yet.
What an awesome map me and 5 other friends were testing it out the other day, It seems pretty open but when you play there are somany ways so get around between the 5 elevators and all the drop shoots this map ended up providing plenty of cover and playing on it was a pleasure. great job!!!!! I love your clocktower map as well, and cant wait to see what you will come up with next.
Well, i'm not as enthusiastic about the elevators as cathper, lol. In all honesty, i loved the map.... except for the bottom level, i think it'd be much better without, and i yes i know that it kinda defeats the whole purpose of the level (including the name) But that's my opinion. I think it'd be better of without the lifts and with only the top level. Just some food for thought!
lol. That would defeat the hole idea of the layout, asthetics, name, the hole map. I appreciate your thoughts but I'm going to have to disagree. I like the second floor.
It looks like the bottom floor is a little too open. But other than that, it really reminds me of this map that was a combo of a bunch of Halo maps, but mainly Hang 'em High. This looks like it would be a fun FFA map.