MT. OVERWATCH Description High above A nameless mountain on an island, stands an ancient Forruner observatory. What it observed? we may never know. I Spent quite a long time on this, I tried to test the map as much as I could. I made this map by these guidelines: A player shouldn't be forced to jump, A player should not bounce on seams, There should be at least 2 ways in and 2 ways out of main areas, The map should have a flow. I encourage others to follow these guidelines, they have helped me. Now for some pics Overview 1 Overview 2 Falcon (only appears in team games) Lift leads to what I call "The Labs" Lift to "The Labs" 2 "Glass Hallway" Shotgun Room "The Labs" "The Labs" 2 2-Way Mancannon between the main platform and "The Labs" Part of "The 1.5th Floor" Part of "The Hole & The 1.5th Floor" Main platform Tower The Sword Room Inside Sword Room
Overall this looks like a good map, i like the use of the man cannons and it looks like it would be pretty playable, my one concern is that it isnt too astheticly pleasing (look good) i think if you added some things to a V2 like touching up on the object placement and adding some finer detail it would make it even better. HMSGOVIER btw - giving it a d/l to play it through and i may send you a message on what i think of the gameplay