This map is the third iteration of what began as a small pair of islands. It is now one large beast, fitting all forms of slayer (including up to 6 teams) and will soon be fixed to incorporate all forms of neutral objective gametypes, as multi-flag and one-flag gametypes may make for hasty or unenjoyable gameplay. This shot gives a good view of the Green spawn (left, also where neutral objectives may be found) and the blue/red bases (right). Orange team's spawn is below the claw (center) and Purple and Yellow teams spawn in the building on the far right. A good look at the claw here, as well as orange team's spawn on the bottom right. The zipline, running from the top of purple's spawn tower to the end of the claw by orange's spawn. A hammer waits for the first person to ride. Green team's spawn and a look at the lonely platform. At the moment i'm really just looking for some feedback to perfect this. It may continue to be a work in progress over time, so please bear with me. It's my first serious Reach map and the only one from Reach or Halo: 3 that i've wanted to show off. Thanks in advance to anyone willing to help out.
Looks like a good map My first observation, this map looks a tad big for 2 players 1v1.. I'd say the min. players should be 4 instead of 2.
i'd have to agree now that i think about it. I just had one of my buddies and i do a 1v1 on it and though it took a little while we had fun. I'd like to do a good few playtests on it sometime, so if you or anyone else is interested that'd be great.
I would love to help test out this map. Looks great. Just send me a friend request and let me know when you want to start a game. My gamertag is Quietgiant72.