Derper

Discussion in 'Halo and Forge Discussion' started by Keg, Nov 25, 2010.

  1. Keg

    Keg Forerunner

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    [​IMG]

    i know its not super original but its just a U shape design. the back way is blocked off to keep all flow in a U shape instead of an O.

    [​IMG]

    please give me some feedback on what i could add to make it look nicer and play better! thanks :D

    [​IMG]
     
  2. Titmar

    Titmar Le Mar du Teet
    Senior Member

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    the problem that i see with it is in the terrain of the island. the center area of your "U" is at the part of the island with all the stupid rocks that constantly causes erratic warthog driving. (at least, in my experience on paradiso, it does.) in addition to that already inherent problem, you have added more objects in that area, further cluttering it and making it difficult to drive smoothly.

    idk if "DERPER" is the actual name you've settled on? but i'd suggest changing it if you expect anyone to take the map semi-seriously.

    and finally, it seems very barren and basic. the structures look uninteresting, and it feels very "thrown-together."
     
  3. Keg

    Keg Forerunner

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    what unintresting? the bases, middle or them all?

    well maybe you can give me feedback on this map- http://www.forgehub.com/forum/halo-reach-forge-discussion/113412-city-syle-map.html
     
    #3 Keg, Nov 26, 2010
    Last edited: Nov 26, 2010
  4. Prologic

    Prologic Forerunner

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    Seriously, first thing you need to change.
     
  5. Keg

    Keg Forerunner

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    what is bad about derper? it was the only name i could think off my head

    anyways. what do you think i could change and add? i have 4k left but i thought the map looked decent kinda like paradiso without the o shape
     
  6. Noxiw

    Noxiw Ancient
    Senior Member

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    ..."derp" is a term used when somebody does something stupid or idiotic.

    As Titmar said, this seems very bland. No actual infrastructure is aparent, rather, it looks like you took a handful of pieces and plopped them down semi-symmetrically across the map.
     

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