Overhang

Discussion in 'Reach Competitive Maps' started by The Chiodos Bros, Nov 25, 2010.

  1. The Chiodos Bros

    The Chiodos Bros Forerunner

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    OVERHANG



    This is Overhang, my first competitive map for Reach. I went through two prototypes and numerous games of playtesting to ensure this is my best map yet. Enough about this though, let's get down to the nitty gritty.

    OVERVIEW

    [​IMG]

    As you can see Overhang is a symetrical map, crafted on top of a lone rock. It features two bases, multiple ways around the map, and a variety of weapons. ​
    Weapon List
    DMRs
    Plasma Pistols
    Magnums
    Needlers
    Sniper
    Rocket
    Grenade Launcher
    Concussion Rifle
    Needle Rifles​

    BASES

    [​IMG]

    Each base is symmetrical and has multiple ways into it.

    NEUTRAL AREAS

    [​IMG]\​

    This Rock Cave houses the Grenade Launcher​

    [​IMG]

    And this is where Rockets spawn​
     
    #1 The Chiodos Bros, Nov 25, 2010
    Last edited by a moderator: Nov 27, 2010
  2. zx Apollyon xz

    zx Apollyon xz Forerunner

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    Okay, that is actually pretty Kick-***. Nice job, It looks very well done, good for gameplay.
    One thing I might mention though is that you should try to have railings anywhere you can fall off, though if you've run out of Decorative I understand.
    Nice work.
     
  3. The Chiodos Bros

    The Chiodos Bros Forerunner

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    Thanks, I tried to block it all off, and the only place with out railings is at rocket spawn in the picture I want to fix it, but I have zero budget :(.
     
    #3 The Chiodos Bros, Nov 25, 2010
    Last edited: Nov 25, 2010
  4. HLG Scemo

    HLG Scemo Forerunner

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    Looks like a really good map Ill be sure to DL but if zero budget is your problem you should try to cut corners or try to do things using less items (buisness 101 XD).
     
  5. rsupercool

    rsupercool Forerunner

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    the best map I've ever seen

    it plays perfectly and it's original
     
    #5 rsupercool, Nov 26, 2010
    Last edited: Nov 26, 2010

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