Atrium

Discussion in 'Reach Competitive Maps' started by Ragumshnagum, Nov 24, 2010.

  1. Ragumshnagum

    Ragumshnagum Forerunner

    Messages:
    48
    Likes Received:
    0
    This is my first map in Halo: Reach. Atrium is a small map intended for quick-pace free-for-all games.

    My main goal as of yet is feedback, so if there's anything you feel needs improvement, please, I ask that you put your two cents in. Your opinion is vital to me. If you notice any problems, let me know. If something doesn't look right, let me know. If there's something you don't like, let me know. Put in all of your thoughts, people.

    Although, one thing, I'd prefer you download the map and examine it first before giving feedback. The map has been tested with good results thus far. There are soft kill barriers on the roofs of the two smaller structures to prevent jet-pack camping. Also, the entire map has been enclosed in a safe zone so no unfortunate fellow in a firefight ends up stranded on one of the pillar's outcroppings. The moment you drop out, you die. I just wanted to bring this to your attention so I don't have to correct anyone in making suggestions that have already been fulfilled.

    Anyway, behold, Atrium. I hope you enjoy it.

    [​IMG]

    [​IMG]

    [​IMG][​IMG]

    [​IMG]

    [​IMG]
     
    #1 Ragumshnagum, Nov 24, 2010
    Last edited: Nov 24, 2010
  2. Combs53090

    Combs53090 Forerunner

    Messages:
    171
    Likes Received:
    0
    It's a neat concept and could work great for 1v1. My only concern is that there seems to be no cover whatsoever. I would suggest trying to build a few structures that serve as aesthetics and cover. You keep the look while providing a little more functionality to the map.
     

Share This Page