To true I also dislike the teleporters, but after fiddling with the thing for hours I decided to just configure it like I did. As my associate oOMr BecksOo mentioned I am re working things a bit. Been working a lot so I haven't been able to get on here, but thanks for all the comments and feedback.
Do you have a link to that assualt carrier? Sorry for the wait. I hadn't payed any attention to this particular post. I had to do a bit of digging up to find this Halo 3 version but here you go(not my map): Bungie.net : Halo 3 File Details
A reply to both of u guys, the link is on the first page at the top, if it's broken lemme know. And as far as the pelican, u may yet be suprized I'm in the process of remodeling a bit and I'm trying to save pieces to build a pelican.
Just a suggestion -instead of setting lights to purple, you could add a purple fx to make the entire map purple and give the ship a purple feel inside and out.
Its nice, I gave a download to see it better, and I immediately had to delete all of the Brace Larges because my frame rate was so unbearably laggy. Also as someone has posted before, teleporters are lame. I understand that it's difficult to make things completely 'walk-through-able' as in you can walk from one side to the other without a teleporter, just restating this point with a little more emphasis. Although it is a Aesthetic map so it really doesn't matter that much. Anyway, it's mostly accurate which is good.
WOW Dear mother of God, that is the best Covenant-themed map I have seen in my life. That is amazing. However, what if you refurbished it so the hangar is underneath (Like in the actual Campaign) And had a few Banshees? I will show you a launch system I have found and replicated in time.
Awesome job on the carrier. Definitely one of the best covenant ships I've seen on Reach. Good job. DL and liked I played this map the other day overall hard to play on in some areas due to lag but in terms of just viewing the ship in forge not bad.