Dystopia

Discussion in 'Reach Competitive Maps' started by allnamesrtakent, Nov 21, 2010.

  1. allnamesrtakent

    allnamesrtakent Ancient
    Senior Member

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    recommended for oddball, slayer, ffa (and hill if it ever gets patched). for 1v1's to 4v4, though its compatable for just about everything (not race, not invasion)

    Dystopia is an asymmetrical map born out of my desire to do something different and build something truly integrated with the environment. no traditional sanitary gray box floating in the air somewhere. while i was initially worried some gameplay sacrifices might inevitably crop up due to working around unmovable objects, i feel ultimately, with a little extra effort I was able to solve those problems and put together a map that both looks and plays great.

    view from snipe spawn:
    [​IMG]


    view of back half of the map, looking down from teleporter. that rock on the bottom right is part of a ramp leading to a medpack and higher area.
    [​IMG]


    top mid looking towards snipe. you can see the teleporter in the back that leads to where pic 2 was taken.
    [​IMG]


    another overview. another medpack spawns in the base on the other side of the wall next to the patch of grass dead center in the pic.
    [​IMG]

    view of elbow, where grenade launcher spawns.
    [​IMG]


    seaside courtyard. 2 ramps leading to elevated positions are visible on the right, the doorway into the seawall is visible on the left.
    [​IMG]


    view from the top of the stone ramp of the seawall, with elbow in the distance.
    [​IMG]


    at its most basic, it is a circular map sectioned off into 3 major atrium's by a T shaped wall. the wall itself is hollow and provides lots of movement options and maneuvering. the map is very vertical, with alot of the dishes in the pictures acessable via ramps, jumps and lifts. gameplay typically consists of players running around the top levels as best as they can, eventually being forced down by teamshot or to make grabs at the grenade launcher or snipe. opposite sides of the map are linked with teleporters to help with movement since the map is stretched out somewhat longer then it is wide.

    weapons:
    120 drop spawned:
    grenade launcher (5 shots)
    snipe (3 clips)
    2 needle rifles
    1 plasma pistol
    1concussion rifle
    5 dmrs
    1 pair of frags and 3 pairs of stickies.

    i'm definitely looking for testers (add: Th3 Jim Reaper) and feedback (especially on spawns and objective positions).

    download

     
    #1 allnamesrtakent, Nov 21, 2010
    Last edited: Nov 26, 2010
  2. timmypanic

    timmypanic Forerunner
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    Hello! This map looks good! Got few aspects I like that makes me want to download, first that grabs me is the room with cover, nice all the roundness of the base and I like that it's a small to medium sized map! Going to download now and see if I can get on it later to test it out.

    tried to download ...appears your link is broken? Maybe you should look at that. I will still download from your gamer tag.
     
    #2 timmypanic, Nov 21, 2010
    Last edited: Nov 21, 2010
  3. allnamesrtakent

    allnamesrtakent Ancient
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    thanks on the heads up on the link being broken. fixed now, and OP is updated with more pics.
     

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